Acceptance of game-based learning by secondary school teachers J Bourgonjon, F De Grove, C De Smet, J Van Looy, R Soetaert, M Valcke Computers & Education 67, 21-35, 2013 | 426 | 2013 |
Researching instructional use and the technology acceptation of learning management systems by secondary school teachers C De Smet, J Bourgonjon, B De Wever, T Schellens, M Valcke Computers & Education 58 (2), 688-696, 2012 | 242 | 2012 |
A Qualitative Study on Learning and Teaching With Learning Paths in a Learning Management System C De Smet, M Valcke, T Schellens, B De Wever, R Vanderlinde JSSE-Journal of Social Science Education 15 (1), 27-37, 2016 | 49 | 2016 |
The design and implementation of learning paths in a learning management system C De Smet, T Schellens, B De Wever, P Brandt-Pomares, M Valcke Interactive Learning Environments 24 (6), 1076-1096, 2016 | 44 | 2016 |
Differential impact of learning path based versus conventional instruction in science education C De Smet, B De Wever, T Schellens, M Valcke Computers & Education 99, 53-67, 2016 | 21 | 2016 |
Analyse comparative d’une activité d’apprentissage de la programmation en mode branché et débranché M Romero, B Lille, T Viéville, M Duflot-Kremer, C De Smet, D Belhassein Educode, 2018 | 16 | 2018 |
Assessment of co-creativity in the process of game design M Romero, S Arnab, C De Smet, F Mohamad, JL Minoi, L Morini Electronic Journal of e-Learning 17 (3), 199-206, 2019 | 15 | 2019 |
ELO's in het Vlaams secundair onderwijs: nieuw of alweer achterhaald C De Smet, T Schellens ADVIES & EDUCATIE (DEN HAAG) 26 (5), 12-14, 2009 | 10 | 2009 |
Co-Creativity Assessment in the Process of Game Creation M Romero, S Arnab, C De Smet, F Mohamad, S Abdelouma, JL Minoi, ... European Conference on Games Based Learning, 549-XXI, 2018 | 8 | 2018 |
Using a learning management system in secondary education: Design and implementation characteristics of learning paths C De Smet PhD Thesis, Univesiteit Gent, 2015 | 4 | 2015 |
Étude de la littérature sur la créativité en sciences de l’éducation dans les pays francophones C De Smet, MB Raileanu, M Romero McGill Journal of Education/Revue des sciences de l'éducation de McGill 55 (3), 2020 | 2 | 2020 |
An Analysis for the Identification of Use and Development of Game Design Strategies as Problem Posing Activities for Early Childhood Learners G Kalmpourtzis, M Romero, C De Smet, A Veglis Interactive Mobile Communication, Technologies and Learning, 57-68, 2019 | 2 | 2019 |
Proceedings of the ANR# CreaMaker workshop: co-creativity, robotics and maker education. L Cassone, M Romero, T Vieville, C De Smet, M Ndiaye | 2* | 2019 |
Développement d’une échelle de co-créativité en contexte d’apprentissage collaboratif en pédagogie universitaire D David, M Romero, C De Smet e-JIREF 2022 (8), 85-109, 2022 | 1 | 2022 |
A game-based learning approach to teach mathematics to unaccompanied minors in Paris I Bartzia, C De Smet ICERI2019. International Conference of Education, Research and Innovation., 2019 | 1 | 2019 |
Numérique et éducation… vous avez dit# CreaSmartEdtech? M Ciussi, N Colombier, SC Lefèvre, I Yastrebova-Otmanine, M Romero, ... Blog Binaire LeMonde. fr, 2018 | 1 | 2018 |
De l’innovation éducative aux usages créatifs des TIC: présentation du Laboratoire d’Innovation et Numérique pour l’Éducation (LINE) M Romero, M Brunel, J Santini, S Quilio, C Calistri, C De Smet CIRTA 2017 Montreal, 2017 | 1 | 2017 |
Researching the impact of innovative learning materials within STEM education C De Smet, T Schellens, B De Wever, P Brandt-Pomares, M Valcke Annual Meeting of the American Educational Research Association (AERA-2014), 2014 | 1 | 2014 |
Het gebruik van wiki’s in het onderwijs C De Smet Open bron, open inhoud, open leren, 119-133, 2005 | 1 | 2005 |
La créativité dans le champ de l’enseignement et de la médiation: quels enjeux et quelles pistes de recherche? M Brunel, C De Smet La créativité dans le champ de l’enseignement et de la médiation: quels …, 2021 | | 2021 |