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Cindy De Smet
Cindy De Smet
Associate Professor @ Université Côte d'Azur
Verified email at univ-cotedazur.fr - Homepage
Title
Cited by
Cited by
Year
Acceptance of game-based learning by secondary school teachers
J Bourgonjon, F De Grove, C De Smet, J Van Looy, R Soetaert, M Valcke
Computers & Education 67, 21-35, 2013
4262013
Researching instructional use and the technology acceptation of learning management systems by secondary school teachers
C De Smet, J Bourgonjon, B De Wever, T Schellens, M Valcke
Computers & Education 58 (2), 688-696, 2012
2422012
A Qualitative Study on Learning and Teaching With Learning Paths in a Learning Management System
C De Smet, M Valcke, T Schellens, B De Wever, R Vanderlinde
JSSE-Journal of Social Science Education 15 (1), 27-37, 2016
492016
The design and implementation of learning paths in a learning management system
C De Smet, T Schellens, B De Wever, P Brandt-Pomares, M Valcke
Interactive Learning Environments 24 (6), 1076-1096, 2016
442016
Differential impact of learning path based versus conventional instruction in science education
C De Smet, B De Wever, T Schellens, M Valcke
Computers & Education 99, 53-67, 2016
212016
Analyse comparative d’une activité d’apprentissage de la programmation en mode branché et débranché
M Romero, B Lille, T Viéville, M Duflot-Kremer, C De Smet, D Belhassein
Educode, 2018
162018
Assessment of co-creativity in the process of game design
M Romero, S Arnab, C De Smet, F Mohamad, JL Minoi, L Morini
Electronic Journal of e-Learning 17 (3), 199-206, 2019
152019
ELO's in het Vlaams secundair onderwijs: nieuw of alweer achterhaald
C De Smet, T Schellens
ADVIES & EDUCATIE (DEN HAAG) 26 (5), 12-14, 2009
102009
Co-Creativity Assessment in the Process of Game Creation
M Romero, S Arnab, C De Smet, F Mohamad, S Abdelouma, JL Minoi, ...
European Conference on Games Based Learning, 549-XXI, 2018
82018
Using a learning management system in secondary education: Design and implementation characteristics of learning paths
C De Smet
PhD Thesis, Univesiteit Gent, 2015
42015
Étude de la littérature sur la créativité en sciences de l’éducation dans les pays francophones
C De Smet, MB Raileanu, M Romero
McGill Journal of Education/Revue des sciences de l'éducation de McGill 55 (3), 2020
22020
An Analysis for the Identification of Use and Development of Game Design Strategies as Problem Posing Activities for Early Childhood Learners
G Kalmpourtzis, M Romero, C De Smet, A Veglis
Interactive Mobile Communication, Technologies and Learning, 57-68, 2019
22019
Proceedings of the ANR# CreaMaker workshop: co-creativity, robotics and maker education.
L Cassone, M Romero, T Vieville, C De Smet, M Ndiaye
2*2019
Développement d’une échelle de co-créativité en contexte d’apprentissage collaboratif en pédagogie universitaire
D David, M Romero, C De Smet
e-JIREF 2022 (8), 85-109, 2022
12022
A game-based learning approach to teach mathematics to unaccompanied minors in Paris
I Bartzia, C De Smet
ICERI2019. International Conference of Education, Research and Innovation., 2019
12019
Numérique et éducation… vous avez dit# CreaSmartEdtech?
M Ciussi, N Colombier, SC Lefèvre, I Yastrebova-Otmanine, M Romero, ...
Blog Binaire LeMonde. fr, 2018
12018
De l’innovation éducative aux usages créatifs des TIC: présentation du Laboratoire d’Innovation et Numérique pour l’Éducation (LINE)
M Romero, M Brunel, J Santini, S Quilio, C Calistri, C De Smet
CIRTA 2017 Montreal, 2017
12017
Researching the impact of innovative learning materials within STEM education
C De Smet, T Schellens, B De Wever, P Brandt-Pomares, M Valcke
Annual Meeting of the American Educational Research Association (AERA-2014), 2014
12014
Het gebruik van wiki’s in het onderwijs
C De Smet
Open bron, open inhoud, open leren, 119-133, 2005
12005
La créativité dans le champ de l’enseignement et de la médiation: quels enjeux et quelles pistes de recherche?
M Brunel, C De Smet
La créativité dans le champ de l’enseignement et de la médiation: quels …, 2021
2021
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