Philipp Slusallek
Philipp Slusallek
Professor for Computer Graphics, Saarland Informatics Campus: Saarland University & DFKI
Verified email at cs.uni-saarland.de - Homepage
TitleCited byYear
Interactive rendering with coherent ray tracing
I Wald, P Slusallek, C Benthin, M Wagner
Computer graphics forum 20 (3), 153-165, 2001
6712001
Real-time generation of continuous levels of detail for height fields
S Röttger, W Heidrich, P Slusallek, HP Seidel
Václav Skala-UNION Agency, 1998
3691998
RPU: a programmable ray processing unit for realtime ray tracing
S Woop, J Schmittler, P Slusallek
ACM Transactions on Graphics (TOG) 24 (3), 434-444, 2005
3662005
Stackless kd‐tree traversal for high performance GPU ray tracing
S Popov, J Günther, HP Seidel, P Slusallek
Computer Graphics Forum 26 (3), 415-424, 2007
3242007
Interactive Global Illumination using Fast Ray Tracing
I Wald, T Kollig, C Benthin, A Keller, P Slusallek
Proceeings of the 13th Eurographics Workshop on Rendering Techniques, 15-24, 2002
293*2002
Interactive distributed ray tracing of highly complex models
I Wald, P Slusallek, C Benthin
Rendering Techniques 2001, 277-288, 2001
2292001
Realtime ray tracing on GPU with BVH-based packet traversal
J Gunther, S Popov, HP Seidel, P Slusallek
2007 IEEE Symposium on Interactive Ray Tracing, 113-118, 2007
2282007
SaarCOR: a hardware architecture for ray tracing
J Schmittler, I Wald, P Slusallek
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware …, 2002
1982002
Realtime ray tracing of dynamic scenes on an FPGA chip
J Schmittler, S Woop, D Wagner, WJ Paul, P Slusallek
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware …, 2004
1682004
State of the art in interactive ray tracing
I Wald, P Slusallek
State of the Art Reports, EUROGRAPHICS 2001, 21-42, 2001
1432001
Distributed interactive ray tracing of dynamic scenes
I Wald, C Benthin, P Slusallek
IEEE Symposium on Parallel and Large-Data Visualization and Graphics, 2003 …, 2003
1352003
Light transport simulation with vertex connection and merging.
I Georgiev, J Krivánek, T Davidovic, P Slusallek
ACM Trans. Graph. 31 (6), 192:1-192:10, 2012
1262012
An interactive out-of-core rendering framework for visualizing massively complex models
I Wald, A Dietrich, P Slusallek
ACM SIGGRAPH 2005 Courses, 17, 2005
1242005
Realtime ray tracing and its use for interactive global illumination
I Wald, TJ Purcell, J Schmittler, C Benthin, P Slusallek
Eurographics State of the Art Reports 1 (3), 5, 2003
1242003
Experiences with streaming construction of SAH KD-trees
S Popov, J Gunther, HP Seidel, P Slusallek
2006 IEEE Symposium on Interactive Ray Tracing, 89-94, 2006
1222006
A parallel algorithm for construction of uniform grids
J Kalojanov, P Slusallek
Proceedings of the Conference on High Performance Graphics 2009, 23-28, 2009
1162009
Wide area camera calibration using virtual calibration objects
X Chen, J Davis, P Slusallek
IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2, 520-527, 2000
1112000
Radiosity and relaxation methods
S Gortler, MF Cohen, P Slusallek
IEEE Computer Graphics and Applications 14 (6), 48-58, 1994
100*1994
Faster isosurface ray tracing using implicit kd-trees
I Wald, H Friedrich, G Marmitt, P Slusallek, HP Seidel
IEEE Transactions on Visualization and Computer Graphics 11 (5), 562-572, 2005
992005
B-KD trees for hardware accelerated ray tracing of dynamic scenes
S Woop, G Marmitt, P Slusallek
Graphics Hardware, 67-77, 2006
932006
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