L Boissieux
L Boissieux
Adresse e-mail validée de
Citée par
Citée par
Virtual garments: A fully geometric approach for clothing design
P Decaudin, D Julius, J Wither, L Boissieux, A Sheffer, MP Cani
Computer graphics forum 25 (3), 625-634, 2006
Simulation of skin aging and wrinkles with cosmetics insight
L Boissieux, G Kiss, NM Thalmann, P Kalra
Computer Animation and Simulation 2000: Proceedings of the Eurographics …, 2000
A sketch-based interface for clothing virtual characters
E Turquin, J Wither, L Boissieux, MP Cani, JF Hughes
IEEE Computer graphics and applications 27 (1), 72-81, 2007
Design preserving garment transfer
R Brouet, A Sheffer, L Boissieux, MP Cani
ACM Transactions on Graphics 31 (4), Article No. 36, 2012
A hybrid iterative solver for robustly capturing coulomb friction in hair dynamics
G Daviet, F Bertails-Descoubes, L Boissieux
Proceedings of the 2011 SIGGRAPH Asia Conference, 1-12, 2011
An implicit frictional contact solver for adaptive cloth simulation
J Li, G Daviet, R Narain, F Bertails-Descoubes, M Overby, GE Brown, ...
ACM Transactions on Graphics (TOG) 37 (4), 1-15, 2018
Sketching folds: Developable surfaces from non-planar silhouettes
A Jung, S Hahmann, D Rohmer, A Begault, L Boissieux, MP Cani
Acm Transactions on Graphics (TOG) 34 (5), 1-12, 2015
Interactive mediated reality
R Grasset, JD Gascuel
The Second IEEE and ACM International Symposium on Mixed and Augmented …, 2003
Projective dynamics with dry frictional contact
M Ly, J Jouve, L Boissieux, F Bertails-Descoubes
ACM Transactions on Graphics (TOG) 39 (4), 57: 1-57: 8, 2020
The HuMAnS toolbox, a homogenous framework for motion capture, analysis and simulation
PB Wieber, F Billet, L Boissieux, R Pissard-Gibollet
International Symposium on the 3D Analysis of Human Movement, 2006
Texture design and draping in 2d images
H Winnemöller, A Orzan, L Boissieux, J Thollot
Computer Graphics Forum 28 (4), 1091-1099, 2009
Evaluating online control of goal‐directed arm movement while standing in virtual visual environment
O Martin, B Julian, L Boissieux, JD Gascuel, C Prablanc
The Journal of Visualization and Computer Animation 14 (5), 253-260, 2003
Inverse elastic shell design with contact and friction
M Ly, R Casati, F Bertails-Descoubes, M Skouras, L Boissieux
ACM Transactions on Graphics (TOG) 37 (6), 1-16, 2018
Implicit untangling: A robust solution for modeling layered clothing
T Buffet, D Rohmer, L Barthe, L Boissieux, MP Cani
ACM Transactions on Graphics (TOG) 38 (4), 1-12, 2019
eHMI positioning for autonomous vehicle/pedestrians interaction
M Troel-Madec, L Boissieux, S Borkoswki, D Vaufreydaz, J Alaimo, ...
Adjunct Proceedings of the 31st Conference on l'Interaction Homme-Machine, 1-8, 2019
Figurines, a multimodal framework for tangible storytelling
M Portaz, M Garcia, A Barbulescu, A Begault, L Boissieux, MP Cani, ...
WOCCI 2017-6th Workshop on Child Computer Interaction at ICMI 2017-19th ACM …, 2017
A system for creating virtual reality content from make-believe games
A Barbulescu, M Garcia, A Begault, MP Cani, M Portaz, A Viand, R Dulery, ...
2017 IEEE Virtual Reality (VR), 207-208, 2017
4DHumanOutfit: a multi-subject 4D dataset of human motion sequences in varying outfits exhibiting large displacements
M Armando, L Boissieux, E Boyer, JS Franco, M Humenberger, C Legras, ...
Computer Vision and Image Understanding 237, 103836, 2023
Making movies from make-believe games
A Barbulescu, A Begault, L Boissieux, MP Cani, M Garcia, M Portaz, ...
6th Workshop on Intelligent Cinematography and Editing (WICED 2017), 2017
Data processing method for transforming a first 3D surface suitable for coating a first object into a second 3D surface suitable for coating a second object, and associated …
R Brouet, A Sheffer, MP Cani, L Boissieux
US Patent 9,177,423, 2015
Le système ne peut pas réaliser cette opération maintenant. Veuillez réessayer plus tard.
Articles 1–20