Auditory and visual cueing modulate cycling speed of older adults and persons with Parkinson’s disease in a Virtual Cycling (V-Cycle) system R Gallagher, H Damodaran, WG Werner, W Powell, JE Deutsch Journal of neuroengineering and rehabilitation 13, 1-11, 2016 | 56 | 2016 |
Comparison of neuromuscular and cardiovascular exercise intensity and enjoyment between standard of care, off-the-shelf and custom active video games for promotion of physical … JE Deutsch, A James-Palmer, H Damodaran, U Puh Journal of neuroengineering and rehabilitation 18, 1-12, 2021 | 19 | 2021 |
Influence of cueing, feedback and directed attention on cycling in a virtual environment: Preliminary findings in healthy adults and persons with Parkinson's disease R Gallagher, WG Werner, H Damodaran, JE Deutsch 2015 International Conference on Virtual Rehabilitation (ICVR), 11-17, 2015 | 11 | 2015 |
Formative evaluation and preliminary validation of kinect open source stepping game RR Gosine, H Damodaran, JE Deutsch 2015 International Conference on Virtual Rehabilitation (ICVR), 92-99, 2015 | 9 | 2015 |
The Indian Express,“ H Damodaran Connecting The Unconnected”,(Feb 25, 2016), 2016 | 6 | 2016 |
Examining the manipulation of the dynamic properties of virtual objects to optimize upper extremity rehabilitation activities H Damodaran, S Adamovich Proceedings of the 2010 IEEE 36th Annual Northeast Bioengineering Conference …, 2010 | 3 | 2010 |
Playing self-paced video games requires the same energy expenditure but is more enjoyable and less effortful than standard of care activities A James-Palmer, U Puh, H Damodaran, E Kim, P Bowlby, JE Deutsch 2019 International Conference on Virtual Rehabilitation (ICVR), 1-7, 2019 | 2 | 2019 |
Custom game paced video games played by persons post-stroke have comparable exercise intensity but higher accuracy, greater enjoyment and less effort than off-the-shelf game JE Deutsch, B Hoehlein, M Priolo, J Pacifico, H Damodaran, U Puh 2019 International Conference on Virtual Rehabilitation (ICVR), 1-7, 2019 | 2 | 2019 |
Student and Faculty Perspectives on the Usefulness and Usability of a Digital Health Educational Tool to Teach Standardized Assessment of Persons After Stroke: Mixed Methods Study JE Deutsch, JL Palmieri, H Gorin, A Wendell, DY Wohn, H Damodaran JMIR Medical Education 9, e44361, 2023 | | 2023 |
Effects of Virtual Reality Immersion Level on Exercise Intensity and Motivation for Persons with Parkinson Disease J Palmieri, R Gallagher, J Donoghue, N Volino, H Damodaran, J Deutsch MOVEMENT DISORDERS 37, S200-S201, 2022 | | 2022 |
Usability and Usefulness of the VSTEP Examination Suite: Faculty Perspective JE Deutsch, H Damodaran, JL Palmieri, H Gorin, J Van Epps, A Stelma, ... International Conference on Virtual Rehabilitation, 2021 | | 2021 |
The effect of video game interaction on walking intensity: Preliminary study of young, older adults and persons post-stroke JE Deutsch, J Rothman, B Barker, A Grando, H Damodaran 2015 International Conference on Virtual Rehabilitation (ICVR), 24-29, 2015 | | 2015 |
Tilt simulation: virtual reality based upper extremity stroke rehabilitation H Damodaran | | 2011 |