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Jérôme Dupire
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Game accessibility guidelines and wcag 2.0–a gap analysis
T Westin, JEJ Ku, J Dupire, I Hamilton
Computers Helping People with Special Needs: 16th International Conference …, 2018
262018
Using game engines for non 3D gaming applications
J Dupire, A Topol, P Cubaud
Proc. of the international conference on computer games (CGAMES 05), 304-307, 2005
172005
Experiments towards 3D immersive interaction for digital libraries
R Almeida, P Cubaud, J Dupire, S Natkin, A Topol
Technologies for E-Learning and Digital Entertainment: First International …, 2006
152006
Monitoring player attention: A non-invasive measurement method applied to serious games
ZM Osman, J Dupire, S Mader, P Cubaud, S Natkin
Entertainment Computing 14, 33-43, 2016
142016
Conception de jeux thérapeutiques pour seniors: l’exemple du village aux oiseaux
S Mader, J Dupire, E Guardiola, S Natkin
Actes du 7 ème congrès sur les aides techniques pour les personnes …, 2012
142012
Physiological player sensing: New interaction devices for video games
J Dupire, V Gal, A Topol
Entertainment Computing-ICEC 2008: 7th International Conference, Pittsburgh …, 2009
122009
Digitization and 3D modeling of movable books
P Cubaud, J Dupire, A Topol
Proceedings of the 5th ACM/IEEE-CS joint conference on Digital libraries …, 2005
112005
Design of a curriculum framework for raising awareness of game accessibility
T Westin, J Dupire
Computers Helping People with Special Needs: 15th International Conference …, 2016
102016
Entertainment Computing--ICEC 2009: 8th International Conference, ICEC 2009, Paris, France, September 3-5, 2009, Proceedings
S Natkin, J Dupire
Springer Science & Business Media, 2009
92009
Evaluation and redesign of a curriculum framework for education about game accessibility
T Westin, J Dupire
Entertainment Computing-ICEC 2016: 15th IFIP TC 14 International Conference …, 2016
62016
Jeu sérieux, révolution pédagogique ou effet de mode?
J Dupire, JM Labat, S Natkin
Revue des Sciences et Technologies de l'Information-Série RIA: Revue d …, 2011
62011
Digital Games Accessibility: Introduction to the Special Thematic Session
D Archambault, J Dupire
Computers Helping People with Special Needs: 16th International Conference …, 2018
42018
Designing indoor tangible games based on fuzzy localisation
R Robert-Bouchard, J Dupire, P Cubaud
2015 IEEE Games Entertainment Media Conference (GEM), 1-4, 2015
42015
I. and Hamilton. 2018." Game Accessibility Guidelines and WCAG 2.0–A Gap Analysis."
T Westin, JJ Ku, J Dupire
International Conference on Computers Helping People with Special Needs …, 0
4
A study of the challenges of eye tracking systems and gaze interaction for individuals with motor disabilities
L Huang, C Xu, T Westin, J Dupire, F Le Lièvre, X Shi
International Conference on Human-Computer Interaction, 396-411, 2022
32022
Lessons from Helen Keller: How to Make the Comics Accessible?
J Dupire, Y Boude
Association for the Advancement of Assistive Technology in Europe conference 242, 2017
32017
A Non Intrusive Method for Measuring Visual Attention Designed for the Study and Characterization of Users' Behavior in Serious Games
ZM Osman, J Dupire, A Topol, P Cubaud
International Journal On Advances in Internet Technology 7 (3&4), 262-271, 2014
32014
Non intrusive measures for determining the minimum field of view for user search task in 3D virtual environments
ZM Osman, J Dupire, A Topol, P Cubaud
The Seventh International Conference on Advances in Computer-Human …, 2014
32014
Designing therapeutic games for seniors: case study of" le village aux oiseaux"(birds village)
S Mader, J Dupire, S Natkin, E Guardiola
Modelling, Measurement and Control, A General Physics and Electrical …, 2012
32012
Interactions et métadonnées riches pour les bibliothèques numérisées
R Almeida, P Cubaud, J Dupire, A Topol
Document numérique 9 (2), 83-110, 2006
32006
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