amel yessad
amel yessad
LIP6, Université Pierre et Marie Curie (UPMC)
Adresse e-mail validée de lip6.fr
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How to evaluate competencies in game-based learning systems automatically?
P Thomas, JM Labat, M Muratet, A Yessad
International Conference on Intelligent Tutoring Systems, 168-173, 2012
402012
Segae: A serious game authoring environment
A Yessad, JM Labat, F Kermorvant
2010 10th IEEE International Conference on Advanced Learning Technologies …, 2010
372010
Petri nets and ontologies: tools for the" learning player" assessment in serious games
P Thomas, A Yessad, JM Labat
2011 IEEE 11th international conference on advanced learning technologies …, 2011
222011
Using the petri nets for the learner assessment in serious games
A Yessad, P Thomas, B Capdevila, JM Labat
International Conference on Web-Based Learning, 339-348, 2010
192010
Ontology-based semantic relatedness for detecting the relevance of learning resources
A Yessad, C Faron-Zucker, R Dieng-Kuntz, MT Laskri
Interactive Learning Environments 19 (1), 63-80, 2011
102011
Réseaux de Petri et ontologies: des outils pour le suivi de l'apprenant dans les jeux sérieux
P Thomas, A Yessad, JM Labat
92011
Adaptive learning organizer for web-based education
A Yessad, C Faron-Zucker, RDK Edelweiss, MT Laskri
International Journal of Web-Based Learning and Teaching Technologies …, 2008
62008
Ontology-driven adaptive course generation for web-based education
A Yessad, C Faron-Zucker, R Dieng-Kuntz, M LASKRI
World Conference on Educational Multimedia, Hypermedia and …, 2008
62008
Toward improvement of serious game reliability
T Carron, F Kordon, JM Labat, I Mounier, A Yessad
7th European Conference on Games-Based Learning, 80-87, 2013
52013
Constricton d'un environnement pédagogique adaptatif basé sur les modèles et techniques du web sémantique
A Yessad
Annaba, 2009
52009
Understanding Learners’ Behaviors in Serious Games
M Muratet, A Yessad, T Carron
International Conference on Web-Based Learning, 195-205, 2016
42016
An ontology for describing scenarios of multi-players learning games: toward an automatic detection of group interactions
M Guinebert, A Yessad, M Muratet, V Luengo
European Conference on Technology Enhanced Learning, 410-415, 2017
32017
Adapting learning paths in serious games: an approach based on teachers’ requirements
J Melero, N El-Kechai, A Yessad, JM Labat
International Conference on Computer Supported Education, 376-394, 2015
32015
Approche Ontologique pour la Détection de la Pertinence d'une Action dans un Jeu Sérieux
A Yessad, JM Labat
32011
Un système d’aide à l’analyse des traces des apprenants dans les jeux sérieux
M Muratet, A Yessad, T Carron, A Ramolet
Sciences et Technologies de l'Information et de la Communication pour l …, 2018
22018
Framework for learner assessment in learning games
M Muratet, A Yessad, T Carron
European Conference on Technology Enhanced Learning, 622-626, 2016
22016
An approach to model and validate scenarios of serious games in the design stage
A Yessad, T Carron, JM Labat
International Conference on Web-Based Learning, 264-273, 2013
22013
Analysis of peer interactions features in Multi-Player Learning Games: semi-automatic approach and proof of concept
M Guinebert, M Muratet, A Yessad, V Luengo
Proceedings of the 12th European Conference on Games Based Learning (Ecgbl …, 2018
12018
How to help teachers adapt to learners? Teachers' perspective on a competency and error-type centered dashboard for algebra
I Nikolayeva, A Yessad, M Thuet, F Chenevotot, J Pilet, D Prévit, ...
TELSTEM Workshop at ECTEL, 2018
12018
How to help teachers adapt to learners? Teachers’ perspective on a competency and error-type centered dashboard
I Nikolayeva, B Martin, A Yessad, F Chenevotot, J Pilet, D Prévit, ...
European Conference on Technology Enhanced Learning, 596-599, 2018
12018
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