amel yessad
amel yessad
LIP6, Université Pierre et Marie Curie (UPMC)
Adresse e-mail validée de lip6.fr
TitreCitée parAnnée
How to evaluate competencies in game-based learning systems automatically?
P Thomas, JM Labat, M Muratet, A Yessad
International Conference on Intelligent Tutoring Systems, 168-173, 2012
382012
Segae: A serious game authoring environment
A Yessad, JM Labat, F Kermorvant
2010 10th IEEE International Conference on Advanced Learning Technologies …, 2010
352010
Petri nets and ontologies: tools for the" learning player" assessment in serious games
P Thomas, A Yessad, JM Labat
2011 IEEE 11th International Conference on Advanced Learning Technologies …, 2011
202011
Using the petri nets for the learner assessment in serious games
A Yessad, P Thomas, B Capdevila, JM Labat
International Conference on Web-Based Learning, 339-348, 2010
172010
Ontology-based semantic relatedness for detecting the relevance of learning resources
A Yessad, C Faron-Zucker, R Dieng-Kuntz, MT Laskri
Interactive Learning Environments 19 (1), 63-80, 2011
102011
Réseaux de Petri et ontologies: des outils pour le suivi de l'apprenant dans les jeux sérieux
P Thomas, A Yessad, JM Labat
82011
Construction d'un environnement pédagogique adaptatif basé sur les modèles et techniques du Web sémantique
A Yessad
Doctorat thesis, 31-46, 2009
62009
Adaptive learning organizer for web-based education
A Yessad, C Faron-Zucker, RDK Edelweiss, MT Laskri
International Journal of Web-Based Learning and Teaching Technologies …, 2008
62008
Ontology-driven adaptive course generation for web-based education
A Yessad, C Faron-Zucker, R Dieng-Kuntz, M LASKRI
World Conference on Educational Multimedia, Hypermedia and …, 2008
52008
An ontology for describing scenarios of multi-players learning games: toward an automatic detection of group interactions
M Guinebert, A Yessad, M Muratet, V Luengo
European Conference on Technology Enhanced Learning, 410-415, 2017
32017
Adapting learning paths in serious games: an approach based on teachers’ requirements
J Melero, N El-Kechai, A Yessad, JM Labat
International Conference on Computer Supported Education, 376-394, 2015
32015
Toward Improvement of Serious Game Reliability
T Carron, F Kordon, JM Labat, I Mounier, A Yessad
7th European Conference on Games-Based Learning, 80-87, 2013
32013
Approche Ontologique pour la Détection de la Pertinence d'une Action dans un Jeu Sérieux
A Yessad, JM Labat
32011
Framework for learner assessment in learning games
M Muratet, A Yessad, T Carron
European Conference on Technology Enhanced Learning, 622-626, 2016
22016
An approach to model and validate scenarios of serious games in the design stage
A Yessad, T Carron, JM Labat
International Conference on Web-Based Learning, 264-273, 2013
22013
MAGAM: a multi-aspect generic adaptation model for learning environments
B Monterrat, A Yessad, F Bouchet, E Lavoué, V Luengo
European Conference on Technology Enhanced Learning, 139-152, 2017
12017
MAGAM: un modèle générique pour l'adaptation multi-aspects dans les EIAH
B Monterrat, A Yessad, F Bouchet, E Lavoué, V Luengo
Environnements Informatiques pour l'Apprentissage Humain, 29-40, 2017
12017
Analyse de traces d'exécution de programmes informatiques: Application au jeu sérieux Prog&Play
S Meresse, M Muratet, A Yessad
ORPHEE-RDV, atelier: Méthodologies et outils pour le recueil, l’analyse et …, 2017
12017
Understanding Learners’ Behaviors in Serious Games
M Muratet, A Yessad, T Carron
International Conference on Web-Based Learning, 195-205, 2016
12016
Le suivi de l'apprenant: une approche fondée sur le cadre méthodologique Evidence Centered Design Application aux Serious Games.
N El-Kechaï, M Muratet, A Yessad, JM Labat
12015
Le système ne peut pas réaliser cette opération maintenant. Veuillez réessayer plus tard.
Articles 1–20