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Libin Liu
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Sampling-based contact-rich motion control
L Liu, KK Yin, M van de Panne, T Shao, W Xu
ACM Transactions on Graphics (TOG) 29 (4), 1-10, 2010
2162010
Learning basketball dribbling skills using trajectory optimization and deep reinforcement learning
L Liu, J Hodgins
ACM Transactions on Graphics (TOG) 37 (4), 1-14, 2018
1772018
Learning to schedule control fragments for physics-based characters using deep q-learning
L Liu, J Hodgins
ACM Transactions on Graphics (TOG) 36 (3), 1-14, 2017
1712017
Guided learning of control graphs for physics-based characters
L Liu, M van de Panne, KK Yin
ACM Transactions on Graphics (TOG) 35 (3), 29, 2016
1542016
MotionBERT: A Unified Perspective on Learning Human Motion Representations
W Zhu, X Ma, Z Liu, L Liu, W Wu, Y Wang
Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2023
125*2023
Deformation capture and modeling of soft objects.
B Wang, L Wu, KK Yin, UM Ascher, L Liu, H Huang
ACM Transactions on Graphics (TOG) 34 (4), 94:1-94:12, 2015
1072015
Terrain runner: control, parameterization, composition, and planning for highly dynamic motions.
L Liu, KK Yin, M van de Panne, B Guo
ACM Transactions on Graphics (TOG) 31 (6), 154:1-154:10, 2012
952012
GestureDiffuCLIP: Gesture diffusion model with CLIP latents
T Ao, Z Zhang, L Liu
ACM Transactions on Graphics (TOG) 42 (4), 1–18, 2023
942023
Simulation and control of skeleton-driven soft body characters
L Liu, KK Yin, B Wang, B Guo
ACM Transactions on Graphics (TOG) 32 (6), 1-8, 2013
942013
Rhythmic gesticulator: Rhythm-aware co-speech gesture synthesis with hierarchical neural embeddings
T Ao, Q Gao, Y Lou, B Chen, L Liu
ACM Transactions on Graphics (TOG) 41 (6), 1-19, 2022
902022
Improving Sampling-based Motion Control
L Liu, KK Yin, B Guo
Computer Graphics Forum 34 (2), 415--423, 2015
592015
ControlVAE: Model-based learning of generative controllers for physics-based characters
H Yao, Z Song, B Chen, L Liu
ACM Transactions on Graphics (TOG) 41 (6), 1-16, 2022
512022
Learning skeletal articulations with neural blend shapes
P Li, K Aberman, R Hanocka, L Liu, O Sorkine-Hornung, B Chen
ACM Transactions on Graphics (TOG) 40 (4), 1-15, 2021
452021
Learning reduced-order feedback policies for motion skills
K Ding, L Liu, M van de Panne, KK Yin
SCA '15 Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on …, 2015
392015
Neural3Points: Learning to Generate Physically Realistic Full‐body Motion for Virtual Reality Users
Y Ye, L Liu, L Hu, S Xia
Computer Graphics Forum 41 (8), 183-194, 2022
222022
Neural Novel Actor: Learning a Generalized Animatable Neural Representation for Human Actors
Q Gao, Y Wang, L Liu, L Liu, C Theobalt, B Chen
IEEE Transactions on Visualization and Computer Graphics, 2023
212023
Camera keyframing with style and control
H Jiang, M Christie, X Wang, L Liu, B Wang, B Chen
ACM Transactions on Graphics (TOG) 40 (6), 1-13, 2021
202021
Unsupervised co-part segmentation through assembly
Q Gao, B Wang, L Liu, B Chen
International Conference on Machine Learning, 3576-3586, 2021
182021
Learning to Use Chopsticks in Diverse Gripping Styles
Z Yang, KK Yin, L Liu
ACM Transactions on Graphics (TOG) 41 (4), 95:1-17, 2022
172022
MoConVQ: Unified physics-based motion control via scalable discrete representations
H Yao, Z Song, Y Zhou, T Ao, B Chen, L Liu
ACM Transactions on Graphics (TOG) 43 (4), 1-21, 2024
82024
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Articles 1–20