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Jens Kjeldgaard-Christiansen
Jens Kjeldgaard-Christiansen
Verified email at cc.au.dk - Homepage
Title
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Cited by
Year
Pandemic practice: Horror fans and morbidly curious individuals are more psychologically resilient during the COVID-19 pandemic
C Scrivner, JA Johnson, J Kjeldgaard-Christiansen, M Clasen
Personality and individual differences 168, 110397, 2021
1852021
Horror, personality, and threat simulation: A survey on the psychology of scary media.
M Clasen, J Kjeldgaard-Christiansen, JA Johnson
Evolutionary Behavioral Sciences 14 (3), 213, 2020
1052020
Evil origins: A Darwinian genealogy of the popcultural villain.
J Kjeldgaard-Christiansen
Evolutionary Behavioral Sciences 10 (2), 109, 2016
592016
A cross-disciplinary survey of beliefs about human nature, culture, and science
J Carroll, JA Johnson, C Salmon, J Kjeldgaard-Christiansen, M Clasen, ...
Evolutionary Studies in Imaginative Culture 1 (1), 00001026613112, 2017
362017
The bad breaks of Walter White: An evolutionary approach to the fictional antihero
J Kjeldgaard-Christiansen
Evolutionary Studies in Imaginative Culture 1 (1), 103-120, 2017
312017
Do dark personalities prefer dark characters? A personality psychological approach to positive engagement with fictional villainy
J Kjeldgaard-Christiansen, A Fiskaali, H Høgh-Olesen, JA Johnson, ...
Poetics 85, 101511, 2021
272021
Threat simulation in virtual limbo: An evolutionary approach to horror video games
J Kjeldgaard-Christiansen, M Clasen
Journal of Gaming & Virtual Worlds 11 (2), 119-138, 2019
242019
Splintering the gamer’s dilemma: Moral intuitions, motivational assumptions, and action prototypes
J Kjeldgaard-Christiansen
Ethics and Information Technology 22 (1), 93-102, 2020
192020
Disney’s Shifting Visions of Villainy from the 1990s to the 2010s: A Biocultural Analysis
J Kjeldgaard-Christiansen, SH Schmidt
Evolutionary Studies in Imaginative Culture 3 (2), 1-16, 2019
192019
Social Signals and Antisocial Essences: The Function of Evil Laughter in Popular Culture.
J Kjeldgaard‐Christiansen
Journal of Popular Culture 51 (5), 2018
172018
A consilient approach to horror video games: Challenges and opportunities
M Clasen, J Kjeldgaard-Christiansen
Academic Quarter| Akademisk kvarter, 137-152, 2016
152016
A structure of antipathy: Constructing the villain in narrative film
J Kjeldgaard-Christiansen
Projections 13 (1), 67-90, 2019
122019
The Voices of Game Worlds: A Sociolinguistic Analysis of Disco Elysium
J Kjeldgaard-Christiansen, M Hejná
Games and Culture 18 (5), 578-597, 2023
72023
Horror, personality, and threat simulation: A survey on the psychology of scary media. Evolutionary Behavioral Sciences, 14 (3), 213–230
M Clasen, J Kjeldgaard-Christiansen, JA Johnson
72020
“We are legion”: Possession myth as a lens for understanding cultural and psychological evolution.
BB Boutwell, M Clasen, J Kjeldgaard-Christiansen
Evolutionary Behavioral Sciences 15 (1), 1, 2021
62021
“Unbreakable, Incorruptible, Unyielding”: Doom as an Agency Simulator
J Kjeldgaard-Christiansen
Evolutionary perspectives on imaginative culture, 235-253, 2020
52020
Who Roots for the Villain:: A Survey on the Psychology of Positive Engagement with Villainous Characters
J Kjeldgaard-Christiansen, A Fiskaali, JA Johnson, M Clasen, ...
52019
What is Creepiness, and What Makes ChatGPT Creepy?
J Kjeldgaard-Christiansen
Leviathan: Interdisciplinary Journal in English, 1–15-1–15, 2024
32024
The Voice of the People: Populism and Donald Trump’s Use of Informal Voice
J Kjeldgaard-Christiansen
Society, 1-14, 2024
22024
Creepiness and the Uncanny
J Kjeldgaard-Christiansen, M Clasen
Style 57 (3), 322-349, 2023
22023
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