Katja Zibrek
Katja Zibrek
Research Fellow, Inria Rennes, France
Adresse e-mail validée de inria.fr - Page d'accueil
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To stylize or not to stylize? The effect of shape and material stylization on the perception of computer-generated faces
E Zell, C Aliaga, A Jarabo, K Zibrek, D Gutierrez, R McDonnell, M Botsch
ACM Transactions on Graphics (TOG) 34 (6), 1-12, 2015
782015
The effect of realistic appearance of virtual characters in immersive environments-does the character's personality play a role?
K Zibrek, E Kokkinara, R McDonnell
IEEE transactions on visualization and computer graphics 24 (4), 1681-1690, 2018
592018
Evaluating the distinctiveness and attractiveness of human motions on realistic virtual bodies
L Hoyet, K Ryall, K Zibrek, H Park, J Lee, J Hodgins, C O'sullivan
ACM Transactions on Graphics (TOG) 32 (6), 1-11, 2013
462013
Does render style affect perception of personality in virtual humans?
K Zibrek, R McDonnell
Proceedings of the ACM symposium on applied perception, 111-115, 2014
302014
Don't stand so close to me: investigating the effect of control on the appeal of virtual humans using immersion and a proximity-based behavioral task
K Zibrek, E Kokkinara, R McDonnell
Proceedings of the ACM Symposium on Applied Perception, 1-11, 2017
262017
Is photorealism important for perception of expressive virtual humans in virtual reality?
K Zibrek, S Martin, R McDonnell
ACM Transactions on Applied Perception (TAP) 16 (3), 1-19, 2019
232019
Exploring the effect of motion type and emotions on the perception of gender in virtual humans
K Zibrek, L Hoyet, K Ruhland, R Mcdonnell
ACM Transactions on Applied Perception (TAP) 12 (3), 1-20, 2015
212015
Evaluating the effect of emotion on gender recognition in virtual humans
K Zibrek, L Hoyet, K Ruhland, R McDonnell
Proceedings of the ACM Symposium on Applied Perception, 45-49, 2013
172013
The Influence of Synthetic Voice on the Evaluation of a Virtual Character.
JP Cabral, BR Cowan, K Zibrek, R McDonnell
INTERSPEECH, 229-233, 2017
132017
Enlighten me: Importance of brightness and shadow for character emotion and appeal
P Wisessing, K Zibrek, DW Cunningham, J Dingliana, R McDonnell
ACM Transactions on Graphics (TOG) 39 (3), 1-12, 2020
112020
Perception of virtual characters
E Zell, K Zibrek, R McDonnell
ACM Siggraph 2019 Courses, 1-17, 2019
92019
Perception of personality through eye gaze of realistic and cartoon models
K Ruhland, K Zibrek, R McDonnell
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception, 19-23, 2015
82015
Social presence and place illusion are affected by photorealism in embodied VR
K Zibrek, R McDonnell
Motion, interaction and games, 1-7, 2019
72019
The effect of gender and attractiveness of motion on proximity in virtual reality
K Zibrek, B Niay, AH Olivier, L Hoyet, J Pettré, R Mcdonnell
ACM Transactions on Applied Perception (TAP) 17 (4), 1-15, 2020
32020
A psychophysical model to control the brightness and key-to-fill ratio in CG cartoon character lighting
P Wisessing, K Zibrek, D W. Cunningham, R Mcdonnell
ACM Symposium on Applied Perception 2019, 1-7, 2019
32019
Investigating perceptually based models to predict importance of facial blendshapes
E Carrigan, K Zibrek, R Dahyot, R McDonnell
Motion, Interaction and Games, 1-6, 2020
22020
Walk this way: Evaluating the effect of perceived gender and attractiveness of motion on proximity in virtual reality
K Zibrek, B Niay, AH Olivier, L Hoyet, J Pettre, R McDonnell
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2020
22020
Exploring behaviour towards avatars and agents in immersive virtual environments with mixed-agency interactions
I Podkosova, K Zibrek, J Pettré, L Hoyet, AH Olivier
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021
12021
Walk ratio: Perception of an invariant parameter of human walk on virtual characters
B Niay, AH Olivier, K Zibrek, J Pettré, L Hoyet
ACM Symposium on Applied Perception 2020, 1-9, 2020
12020
Does Synthetic Voice alter Social Response to a Photorealistic Character in Virtual Reality?
K Zibrek, J Cabral, R McDonnell
Motion, Interaction and Games, 1-6, 2021
2021
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