Casper Harteveld
TitleCited byYear
Triadic game design: Balancing reality, meaning and play
C Harteveld
Springer Science & Business Media, 2011
2522011
The research and evaluation of serious games: Toward a comprehensive methodology
I Mayer, G Bekebrede, C Harteveld, H Warmelink, Q Zhou, T van Ruijven, ...
British Journal of Educational Technology 45 (3), 502-527, 2014
2202014
Balancing play, meaning and reality: The design philosophy of LEVEE PATROLLER
C Harteveld, R Guimarães, IS Mayer, R Bidarra
Simulation & Gaming 41 (3), 316-340, 2010
802010
Balancing pedagogy, game and reality components within a unique serious game for training levee inspection
C Harteveld, R Guimarães, I Mayer, R Bidarra
International Conference on Technologies for E-Learning and Digital …, 2007
592007
Making sense of virtual risks: A quasi-experimental investigation into game-based training
C Harteveld
IOS Press, 2012
392012
Learning in single-versus multiplayer games: The more the merrier?
C Harteveld, G Bekebrede
Simulation & Gaming 42 (1), 43-63, 2011
362011
Press Enter or Escape to Play-Deconstructing Escapism in Multiplayer Gaming.
H Warmelink, C Harteveld, I Mayer
DiGRA Conference, 2009
322009
On the automatic assessment of computational thinking skills: A comparison with human experts
J Moreno-León, M Román-González, C Harteveld, G Robles
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
292017
Gamifying research: Strategies, opportunities, challenges, ethics
S Deterding, A Canossa, C Harteveld, S Cooper, LE Nacke, JR Whitson
Proceedings of the 33rd annual acm conference extended abstracts on human …, 2015
242015
A design-focused analysis of games teaching computer science
C Harteveld, G Smith, G Carmichael, E Gee, C Stewart-Gardiner
Proceedings of Games+ Learning+ Society 10, 1-8, 2014
192014
Agile game development: lessons learned from software engineering
R Kortmann, C Harteveld
Learn to game, game to learn; the 40th conference ISAGA, 2009
192009
Design insights into the creation and evaluation of a computer science educational game
B Horn, C Clark, O Strom, H Chao, AJ Stahl, C Harteveld, G Smith
Proceedings of the 47th ACM Technical Symposium on Computing Science …, 2016
152016
Opening the black box of play: Strategy analysis of an educational game
B Horn, AK Hoover, J Barnes, Y Folajimi, G Smith, C Harteveld
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
142016
Learning with games in a professional environment: A case study of a serious game about levee inspection
C Harteveld, R Bidarra
Proceedings of the 1st learning with games, 555-562, 2007
142007
The goal of scoring: Exploring the role of game performance in educational games
C Harteveld, SC Sutherland
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
132015
Assessing computational thinking in students' game designs
A Hoover, G Puttick, J Barnes, E Tucker-Raymond, B Fatehi, C Harteveld, ...
3rd ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI …, 2016
112016
Guest editorial: games for learning and dialogue on humanitarian work
C Harteveld, P Suarez
Journal of Humanitarian Logistics and Supply Chain Management 5 (1), 61-72, 2015
112015
The move beyond edutainment: Have we learned our lessons from the entertainment industry
A Azadegan, J Baalsrud Hauge, C Harteveld, F Bellotti, R Berta, R Bidarra, ...
proceeding of: First International Conference on Games and Learning Alliance …, 2013
11*2013
Contrasting stories on overcoming governance challenges: the implementation of the EU Water Framework Directive in the Netherlands
J Van der Heijden, E ten Heuvelhof, B Broekhans, S van der Arend, ...
Local Environment 19 (3), 318-333, 2014
102014
Work for or against players: On the use of collaboration engineering for collaborative games
A Azadegan, C Harteveld
Bournemouth University, Fern Barrow, Poole, Dorset, BH12 5BB, UK, 2014
92014
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Articles 1–20