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Samantha Stahlke
Samantha Stahlke
Game Artist at Jam City
Verified email at ontariotechu.net - Homepage
Title
Cited by
Cited by
Year
The Fall of the Fourth Wall: Designing and Evaluating Interactive Spectator Experiences
S Stahlke, J Robb, P Mirza-Babaei
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS …, 2018
272018
Artificial Players in the Design Process: Developing an Automated Testing Tool for Game Level and World Design
S Stahlke, A Nova, P Mirza-Babaei
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
242020
Artificial Playfulness: A Tool for Automated Agent-Based Playtesting
S Stahlke, A Nova, P Mirza-Babaei
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019
172019
Usertesting Without the User: Opportunities and Challenges of an AI-Driven Approach in Games User Research
SN Stahlke, P Mirza-Babaei
Computers in Entertainment (CIE) 16 (2), 9, 2018
132018
A Postmortem on Playtesting: Exploring the Impact of Playtesting on the Critical Reception of Video Games
P Mirza-Babaei, S Stahlke, G Wallner, A Nova
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
82020
Validating test chambers to study cooperative communication mechanics in Portal 2
D Vaddi, RR Wehbe, ZO Toups, SN Stahlke, R Koroluk, LE Nacke
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
82015
Games of the heart and mind: Affective ludology and the development of emotionally aware player experiences
LE Nacke, RR Wehbe, SN Stahlke, PA Noguiera
Video games and the mind: Essays on cognition, affect and emotion, 105-125, 2016
52016
CHI PLAYGUE: A Networking Game of Emergent Sociality
GF Tondello, RR Wehbe, SN Stahlke, A Leo, R Koroluk, LE Nacke
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
52015
The Game Designer's Playbook: An Introduction to Game Interaction Design
S Stahlke, P Mirza-Babaei
Oxford University Press, 2022
42022
Frontiers of immersive gaming technology: A survey of novel game interaction design and serious games for cognition
SN Stahlke, JD Bellyk, OR Meier, P Mirza-Babaei, B Kapralos
Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients …, 2021
42021
Games and Play SIG: Shaping the Next Decade of Games & HCI Research
SN Stahlke, P Mirza-Babaei, K Gerling, ZO Toups, D Johnson, ...
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
42020
Chromotype: A Computer-Assisted Design Tool for Palette Generation
SN Stahlke, L Zaman
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
32018
Synthesizing play: exploring the use of artificial intelligence to evaluate game user experience
SN Stahlke
12020
Interaction Design in Digital Games
P Mirza-Babaei, SN Stahlke
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing …, 2023
2023
Usertesting Without the User: Introducing PathOS, a Framework for AI-Based Games User Research
S Stahlke, P Mirza-Babaei
CHI PLAY 2017 (Exploiting Players Workshop), 2017
2017
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