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Heiko Holz
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Design Rationales of a Mobile Game-Based Intervention for German Dyslexic Children
H Holz, B Beuttler, M Ninaus
Proceedings of the 2018 annual symposium on computer-human interaction in …, 2018
192018
Prosodiya–A Mobile Game for German Dyslexic Children
H Holz, K Brandelik, J Brandelik, B Beuttler, A Kirsch, J Heller, D Meurers
Games and Learning Alliance: 6th International Conference, GALA 2017, Lisbon …, 2017
182017
How to train your syllable stress awareness-a digital game-based intervention for German dyslexic children
H Holz, K Brandelik, B Beuttler, J Brandelik, M Ninaus
International Journal of Serious Games 5 (3), 37-59, 2018
172018
Interaction Styles in Context: Comparing Drag-and-Drop, Point-and-Touch, and Touch in a Mobile Spelling Game
H Holz, D Meurers
International Journal of Human–Computer Interaction 37 (9), 835-850, 2021
102021
A digital game-based training improves spelling in German primary school children–A randomized controlled field trial
H Holz, M Ninaus, J Schwerter, C Parrisius, B Beuttler, K Brandelik, ...
Learning and Instruction 87, 101771, 2023
82023
Using an intelligent tutoring system within a task-based learning approach in English as a foreign language classes to foster motivation and learning outcome (interact4school …
C Parrisius, I Pieronczyk, C Blume, K Wendebourg, D Pili-Moss, ...
PsychArchives, 2022
82022
Validity and Player Experience of a Mobile Game for German Dyslexic Children
H Holz, M Ninaus, D Meurers, A Kirsch
Proceedings of the 2018 annual symposium on computer-human interaction in …, 2018
62018
Development and Evaluation of a Tablet-Based Reading Fluency Test for Primary School Children
K Dawidowsky, H Holz, J Schwerter, I Pieronczyk, D Meurers
Proceedings of the 23rd International Conference on Mobile Human-Computer …, 2021
42021
Towards the development of a tablet-based screening for cognitive symptoms of neuropsychiatric disorders
S Polgar, C Mychajliw, F Wortha, M Ninaus, H Holz
Proceedings of the 20th International Conference on Human-Computer …, 2018
32018
COAST-Customizable Online Syllable Enhancement in Texts. A flexible framework for automatically enhancing reading materials
H Holz, Z Weiß, O Brehm, D Meurers
Proceedings of the thirteenth workshop on innovative use of NLP for building …, 2018
32018
Bewegungserkennung mit Wearables für Embodied Trainings in Serious Games
H Holz, B Beuttler, A Kirsch
Mensch und Computer 2017-Tagungsband: Spielend einfach interagieren 17, 259, 2018
32018
Prosodiya-ein Lernspiel zur Förderung des Sprachrhythmus bei Kindern mit LRS
H Holz, B Beuttler, K Brandelik, J Brandelik
Gesellschaft für Informatik eV, 2017
32017
Towards Task-Oriented ICALL: A Criterion-Referenced Learner Dashboard Organising Digital Practice.
L Colling, I Pieronczyk, C Parrisius, H Holz, S Bodnar, F Nuxoll, ...
CSEDU (1), 668-679, 2024
22024
Effective Features of Feedback in an Intelligent Tutoring System-A Randomized Controlled Field Trial (Pre-Registration)
C Parrisius, K Wendebourg, S Rieger, I Loll, D Pili-Moss, L Colling, ...
PsychArchives, 2022
22022
Design, development, and evaluation of research tools for evidence-based learning: a digital game-based spelling training for German primary school children
H Holz
Universität Tübingen, 2020
22020
KI im Unterricht: Entwicklung von Lehrveranstaltungen für Lehramtsstudierende der Sprach-und MINT-Fächer
L Leifheit, D Loefflad, S Belschner, B Beuttler, J Winkelmann, WD Meurers, ...
Ludwigsburger Beiträge zur Medienpädagogik 24, 1-19, 2024
12024
Examining Effects of Gamification Elements in an Intelligent Tutoring System for 7th Grade English Learners on Their Motivation–A Randomized Controlled Field Trial (Pre …
C Parrisius, I Pieronczyk, K Wendebourg, S Rieger, T Schmidt, D Meures, ...
PsychArchives, 2023
12023
dqualizer: Domain-Centric Runtime Quality Analysis of Business-Critical Application Systems
S Frank, J Brott, D Kesim, H Holz, M Eschhold, A van Hoorn
Companion of the 2023 ACM/SPEC International Conference on Performance …, 2023
12023
dqualizer: Domain-Centric Runtime Quality Analysis of Business-Critical Application Systems
H Holz, M Brill, D Kesim, M Eschhold, S Frank, A van Hoorn
SSP, 2022
12022
Developing a Group-Based Literacy Screening for German Pre-Readers: A Digital, Game-Based Approach
H Holz, B Beuttler, D Löfflad, M Ninaus
Proceedings of the ACM on Human-Computer Interaction 8 (PACMHCI), 1-28, 2024
2024
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