Yiorgos Chrysanthou
Yiorgos Chrysanthou
Verified email at cs.ucy.ac.cy - Homepage
TitleCited byYear
A survey of visibility for walkthrough applications
D Cohen-Or, YL Chrysanthou, CT Silva, F Durand
IEEE Transactions on Visualization and Computer Graphics 9 (3), 412-431, 2003
5542003
Crowds by example
A Lerner, Y Chrysanthou, D Lischinski
Computer graphics forum 26 (3), 655-664, 2007
4272007
Globfit: Consistently fitting primitives by discovering global relations
Y Li, X Wu, Y Chrysathou, A Sharf, D Cohen-Or, NJ Mitra
ACM transactions on graphics (TOG) 30 (4), 52, 2011
2272011
Computer graphics and virtual environments: from realism to real-time
M Slater, A Steed, Y Chrysanthou
Pearson Education, 2002
2022002
Fast cloth animation on walking avatars
T Vassilev, B Spanlang, Y Chrysanthou
Computer Graphics Forum 20 (3), 260-267, 2001
1942001
The influence of dynamic shadows on presence in immersive virtual environments
M Slater, M Usoh, Y Chrysanthou
Virtual environments’ 95, 8-21, 1995
1791995
Visualizing crowds in real‐time
F Tecchia, C Loscos, Y Chrysanthou
Computer Graphics Forum 21 (4), 753-765, 2002
1402002
Agent behaviour simulator (abs): A platform for urban behaviour development
F Tecchia, C Loscos, R Dalton, Y Chrysanthou
1242001
Image-based crowd rendering
F Tecchia, C Loscos, Y Chrysanthou
IEEE computer graphics and applications 22 (2), 36-43, 2002
1202002
Virtual occluders: An efficient intermediate pvs representation
V Koltun, Y Chrysanthou, D Cohen-Or
Rendering Techniques 2000, 59-70, 2000
1082000
The COVEN project: Exploring applicative, technical, and usage dimensions of collaborative virtual environments
V Normand, C Babski, S Benford, A Bullock, S Carion, Y Chrysanthou, ...
Presence: Teleoperators & Virtual Environments 8 (2), 218-236, 1999
1081999
Real-time rendering of densely populated urban environments
F Tecchia, Y Chrysanthou
Rendering Techniques 2000, 83-88, 2000
1072000
Computing dynamic changes to BSP trees
Y Chrysanthou, M Slater
Computer Graphics Forum 11 (3), 321-332, 1992
991992
Hardware-accelerated from-region visibility using a dual ray space
V Koltun, Y Chrysanthou, D Cohen-Or
Rendering Techniques 2001, 205-215, 2001
822001
Fitting behaviors to pedestrian simulations
A Lerner, E Fitusi, Y Chrysanthou, D Cohen-Or
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer†…, 2009
692009
Shadow volume BSP trees for computation of shadows in dynamic scenes
Y Chrysanthou, M Slater
Proceedings of the 1995 symposium on Interactive 3D graphics, 45-50, 1995
631995
Lecture notes in computer science (including subseries lecture notes in artificial intelligence and lecture notes in bioinformatics): Preface
D ‹nay, Z «ataltepe, S Aksoy
Lecture Notes in Computer Science (including subseries Lecture Notes in†…, 2010
572010
Data driven evaluation of crowds
A Lerner, Y Chrysanthou, A Shamir, D Cohen-Or
International Workshop on Motion in Games, 75-83, 2009
472009
The pag crowd: A graph based approach for efficient data‐driven crowd simulation
P Charalambous, Y Chrysanthou
Computer Graphics Forum 33 (8), 95-108, 2014
432014
Scalable pedestrian simulation for virtual cities
S Stylianou, MM Fyrillas, Y Chrysanthou
Proceedings of the ACM symposium on Virtual reality software and technology†…, 2004
412004
The system can't perform the operation now. Try again later.
Articles 1–20