Simon Richir
Simon Richir
Professor at Arts et Metiers Paristech, Angers-Laval
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TitreCitée parAnnée
Influence of control/display ratio on the perception of mass of manipulated objects in virtual environments
L Dominjon, A Lécuyer, JM Burkhardt, P Richard, S Richir
IEEE Proceedings. VR 2005. Virtual Reality, 2005., 19-25, 2005
The" Bubble" technique: interacting with large virtual environments using haptic devices with limited workspace
L Dominjon, A Lecuyer, JM Burkhardt, G Andrade-Barroso, S Richir
First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for …, 2005
WiiMedia: motion analysis methods and applications using a consumer video game controller
A Shirai, E Geslin, S Richir
Proceedings of the 2007 ACM SIGGRAPH symposium on Video games, 133-140, 2007
Wheelchair simulators: A review
T Pithon, T Weiss, S Richir, E Klinger
Technology and Disability 21 (1, 2), 1-10, 2009
A design methodology for parts using additive manufacturing
N Boyard, M Rivette, O Christmann, S Richir
6th International Conference on Advanced research in Virtual and rapid …, 2013
Assessment of geometrical and transport properties of a fibrous C/C composite preform as digitized by X-ray computerized microtomography: Part II. Heat and gas transport properties
GL Vignoles, O Coindreau, A Ahmadi, D Bernard
Journal of materials research 22 (6), 1537-1550, 2007
First-and Third-Person Perspectives in immersive Virtual environments: Presence and Performance analysis of embodied Users
G Gorisse, O Christmann, EA Amato, S Richir
Frontiers in Robotics and AI 4, 33, 2017
Achieving presence through evoked reality
JS Pillai, C Schmidt, S Richir
Frontiers in psychology 4, 86, 2013
Anticiper et évaluer l'utilité dans la conception ergonomique des technologies émergentes: une revue
É Loup-Escande, JM Burkhardt, S Richir
Le travail humain 76 (1), 27-55, 2013
Prediction of optimum clearance in sheet metal blanking processes
R Hambli, S Richir, P Crubleau, B Taravel
The International Journal of Advanced Manufacturing Technology 22 (1-2), 20-25, 2003
Handbook of research on serious games as educational, business and research tools
MM Cruz-Cunha
IGI Global, 2012
Proposition and validation of a questionnaire to measure the user experience in immersive virtual environments
K Tcha-Tokey, O Christmann, E Loup-Escande, S Richir
IPI Press, 2016
Augmented sport: exploring collective user experience
M Pallot, R Eynard, B Poussard, O Christmann, S Richir
Proceedings of the Virtual Reality International Conference: Laval Virtual, 4, 2013
Transatlantic medical education: Preliminary data on distance-based high-fidelity human patient simulation training
H Levine, F Patricelli, C Poirier, S Richir
Medicine Meets Virtual Reality 11: NextMed: Health Horizon 94, 379, 2003
A comparison of three techniques to interact in large virtual environments using haptic devices with limited workspace
L Dominjon, A Lécuyer, JM Burkhardt, S Richir
Computer Graphics International Conference, 288-299, 2006
Is it possible to evaluate the recovery potential earlier in the design process? Proposal of a qualitative evaluation tool
P Tonnelier, D Millet, S Richir, M Lecoq
Journal of Engineering Design 16 (3), 297-309, 2005
Innovation engineering: The power of intangible networks
P Corsi, H Christofol, S Richir
Wiley-ISTE, 2006
Visual search in dynamic 3D visualisations of unstructured picture collections
O Christmann, N Carbonell, S Richir
Interacting with Computers 22 (5), 399-416, 2010
A questionnaire to measure the user experience in immersive virtual environments
K Tcha-Tokey, E Loup-Escande, O Christmann, S Richir
Proceedings of the 2016 Virtual Reality International Conference, 19, 2016
Gamers' versus non-gamers' emotional response in virtual reality
E Geslin, S Bouchard, S Richir
Journal of CyberTherapy & Rehabilitation 4 (4), 489-493, 2011
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