Katerina Mania
TitleCited byYear
The effects of levels of immersion on memory and presence in virtual environments: A reality centered approach
K Mania, A Chalmers
CyberPsychology & Behavior 4 (2), 247-264, 2001
Exploring the relationship between presence and enjoyment in a virtual museum
S Sylaiou, K Mania, A Karoulis, M White
International journal of human-computer studies 68 (5), 243-253, 2010
Perceptual sensitivity to head tracking latency in virtual environments with varying degrees of scene complexity
K Mania, BD Adelstein, SR Ellis, MI Hill
Proceedings of the 1st Symposium on Applied perception in graphics and …, 2004
Generalizeability of latency detection in a variety of virtual environments
SR Ellis, K Mania, BD Adelstein, MI Hill
Proceedings of the Human Factors and Ergonomics Society Annual Meeting 48 …, 2004
Fidelity metrics for virtual environment simulations based on spatial memory awareness states
K Mania, T Troscianko, R Hawkes, A Chalmers
Presence: Teleoperators & Virtual Environments 12 (3), 296-310, 2003
The effect of visual and interaction fidelity on spatial cognition in immersive virtual environments
K Mania, D Wooldridge, M Coxon, A Robinson
IEEE transactions on visualization and computer graphics 12 (3), 396-404, 2006
The effect of memory schemas on object recognition in virtual environments
K Mania, A Robinson, KR Brandt
Presence: Teleoperators & Virtual Environments 14 (5), 606-615, 2005
Cognitive transfer of spatial awareness states from immersive virtual environments to reality
K Mania, S Badariah, M Coxon, P Watten
ACM Transactions on Applied Perception (TAP) 7 (2), 1-14, 2010
A classification for user embodiment in collaborative virtual environments
K Mania, A Chalmers
University of Bristol, 1998
A system to measure, control and minimize end-to-end head tracking latency in immersive simulations
G Papadakis, K Mania, E Koutroulis
Proceedings of the 10th International Conference on Virtual Reality …, 2011
The effect of quality of rendering on user lighting impressions and presence in virtual environments
K Mania, A Robinson
Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual …, 2004
Binocular eye-tracking for the control of a 3D immersive multimedia user interface
N Sidorakis, GA Koulieris, K Mania
2015 IEEE 1St workshop on everyday virtual reality (WEVR), 15-18, 2015
Color Me Noisy: Example‐based rendering of hand‐colored animations with temporal noise control
J Fišer, M Lukáč, O Jamriška, M Čadík, Y Gingold, P Asente, D Sŭkora
Computer Graphics Forum 33 (4), 1-10, 2014
The EPOCH multimodal interface for interacting with digital heritage artefacts
P Petridis, D Pletinckx, K Mania, M White
International Conference on Virtual Systems and Multimedia, 408-417, 2006
Perception in graphics, visualization, virtual environments and animation
A McNamara, K Mania, D Gutierrez
SIGGRAPH Asia 2011 Courses, 1-137, 2011
Technological research challenges of flight simulation and flight instructor assessments of perceived fidelity
A Robinson, K Mania
Simulation & Gaming 38 (1), 112-135, 2007
Connections between lighting impressions and presence in real and virtual environments: an experimental study
K Mania
Proceedings of the 1st international conference on Computer graphics …, 2001
A user-centered methodology for investigating presence and task performance
K Mania, A Chalmers
University of Bristol, 2000
C‐LOD: Context‐aware material level‐of‐detail applied to mobile graphics
GA Koulieris, G Drettakis, D Cunningham, K Mania
Computer Graphics Forum 33 (4), 41-49, 2014
Quantifying fidelity for virtual environment simulations employing memory schema assumptions
N Mourkoussis, FM Rivera, T Troscianko, T Dixon, R Hawkes, K Mania
ACM Transactions on Applied Perception (TAP) 8 (1), 1-21, 2010
The system can't perform the operation now. Try again later.
Articles 1–20