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Xiaotong Yang
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Maximizing learning without sacrificing the fun: Stealth assessment, adaptivity and learning supports in educational games
V Shute, S Rahimi, G Smith, F Ke, R Almond, CP Dai, R Kuba, Z Liu, ...
Journal of Computer Assisted Learning 37 (1), 127-141, 2021
1212021
The Use and Effects of Incentive Systems on Learning and Performance in Educational Games
S Rahimi, V Shute, R Kuba, CP Dai, X Yang, G Smith, CA Fernández
Computers & Education, 104135, 2021
432021
Timing of learning supports in educational games can impact students’ outcomes
S Rahimi, VJ Shute, C Fulwider, K Bainbridge, R Kuba, X Yang, G Smith, ...
Computers & Education 190, 104600, 2022
172022
The relationship among prior knowledge, accessing learning supports, learning outcomes, and game performance in educational games
X Yang, S Rahimi, V Shute, R Kuba, G Smith, C Alonso-Fernández
Educational Technology Research and Development 69, 1055-1075, 2021
152021
An empirical study on developing higher-order thinking skills of primary students with e-schoolbag
H Li, J Liu, X Yang, J Xiao, G Yang
2016 International Symposium on Educational Technology (ISET), 44-49, 2016
72016
Students’ and teachers’ perceptions of using video games in science classroom: A Literature Review
X Yang
SN Computer Science 2 (5), 411, 2021
62021
网络学习空间提升自我效能感的效果研究
谢幼如, 盛创新, 杨晓彤, 伍文燕
中国电化教育, 34-40, 2016
52016
网络空间支持的中小学创客教学模式研究
杨晓彤, 谢幼如, 钟如光
电化教育研究 38 (1), 101-107, 2017
42017
Exploring students’ behavioral patterns when playing educational games with learning supports at different timings
X Yang, S Rahimi, C Fulwider, G Smith, V Shute
Educational technology research and development 70 (4), 1441-1471, 2022
32022
Relationships among online teaching design, experience, and perception of college teachers during the pandemic
S Gu, X Yang, W Li
Blended Learning: Re-thinking and Re-defining the Learning Process. 14th …, 2021
22021
网络学习空间建设应用新范式: 知识生成视角
谢幼如, 邱艺, 罗胜涛, 倪妙珊, 李世杰, 柏晶, 杨晓彤
中国电化教育, 1-6, 2018
22018
Supporting Students’ Reflection in Game-Based Science Learning: A Literature Review
X Yang, Y Liu
Blended Learning: Re-thinking and Re-defining the Learning Process. 14th …, 2021
12021
Improvement Strategies of Pupils’ Self-Efficacy in Smart Learning Environment–A Case Study
Y Xie, C Sheng, Y Yang, J Zuo, L Wu, X Yang
Blended Learning: Aligning Theory with Practices: 9th International …, 2016
12016
Prompting Self-Explanation During or After Playing Educational Games
X Yang
The Florida State University, 2023
2023
Effectiveness of Hybrid Massive Open Online Course (HMOOC): A Meta-analysis from the Research Design Perspectives
X Yang, T Yang, J Lei, Q Wang
American Educational Research Association (AERA) 2018 Annual Meeting, 2018
2018
Construction of the 3L5G Task-Driven Instructional Model: Fostering Computational Thinking of Junior High School Students in an Application Software Course
Y Fan, X Yang
Blended Learning. New Challenges and Innovative Practices: 10th …, 2017
2017
小学 “优课” 教学模式的多元分析
李伟, 吴利红, 杨晓彤
中国教育信息化, 68-73, 2016
2016
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