Adventure Before Adventure Games: A New Look at Crowther and Woods’s Seminal Program J Lessard Games and Culture 8 (3), 119-135, 2013 | 38 | 2013 |
Documenting trajectories in design space: a methodology for applied game design research R Khaled, J Lessard, P Barr Proceedings of the 13th International Conference on the Foundations of …, 2018 | 32 | 2018 |
Fahrenheit and the premature burial of interactive movies J Lessard Eludamos: Journal for Computer Game Culture 3 (2), 195-205, 2009 | 32 | 2009 |
Designing natural-language game conversations J Lessard Proc. DiGRA-FDG 16, 2016 | 21 | 2016 |
Histoire formelle du jeu d'aventure sur ordinateur (le cas de l'Amérique du Nord de 1976-1999) J Lessard Universite de Montreal (Canada), 2014 | 20 | 2014 |
Game Genres and High-Level Design Pattern Formations J Lessard | 17 | 2014 |
Striving for author-friendly procedural dialogue generation J Lessard, E Brunelle-Leclerc, T Gottschalk, MA Jetté-Léger, O Prouveur, ... Proceedings of the 12th International Conference on the Foundations of …, 2017 | 15 | 2017 |
Subject and subjectivity: A conversational game using possible worlds B Kybartas, C Verbrugge, J Lessard Interactive Storytelling: 10th International Conference on Interactive …, 2017 | 11 | 2017 |
Tension space analysis for emergent narrative BA Kybartas, C Verbrugge, J Lessard IEEE Transactions on Games 13 (2), 146-159, 2020 | 10 | 2020 |
The character as subjective interface J Lessard, D Arsenault Interactive Storytelling: 9th International Conference on Interactive …, 2016 | 10 | 2016 |
Expressive range analysis of a possible worlds driven emergent narrative system B Kybartas, C Verbrugge, J Lessard Interactive Storytelling: 11th International Conference on Interactive …, 2018 | 9 | 2018 |
The Casual Revolution of… 1987: Making adventure games accessible to the masses J Lessard Kinephanos. Revue d'études des médias et de culture populaire, 135-155, 2014 | 8 | 2014 |
Bad News: A Computationally Assisted Live-Action Prototype to Guide Content Creation J Ryan, B Samuel, A Summerville, J Lessard 2nd Workshop on Experimental AI in Games, 2015 | 7 | 2015 |
Early Computer Game Genre Preferences (1980-1984) J Lessard DiGRA '15 - Proceedings of the 2015 DiGRA International Conference 12, 2015 | 7 | 2015 |
Lovecraft, le jeu d’aventure et la peur cosmique J Lessard Loading... 4 (6), 2010 | 6 | 2010 |
A sketch-based tool for authoring and analyzing emergent narratives B Kybartas, C Verbrugge, J Lessard Proceedings of the AAAI Conference on Artificial Intelligence and …, 2020 | 4 | 2020 |
Livre, film ou monde interactif? L es métaphores de la construction formelle du jeu d’aventure J Lessard Mémoires du livre 5 (2), 2014 | 4 | 2014 |
Glutomax: Quebecois proto-indie game development J Lessard Loading... 7 (11), 2013 | 4 | 2013 |
Automatic Interactive Documentation for Emergent Story Discovery J Lessard, A Beauchesne Proceedings of the 17th International Conference on the Foundations of …, 2022 | 3 | 2022 |
Blabbeur-an accessible text generation authoring system for unity J Lessard, Q Kybartas Interactive Storytelling: 14th International Conference on Interactive …, 2021 | 3 | 2021 |