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Ed Vollans
Ed Vollans
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Watching the trailer: Researching the film trailer audience
K Johnston, E Vollans, FL Greene
Participations 13 (2), 2016
292016
Cross media promotion: entertainment industries and the trailer
E Vollans
University of East Anglia, 2015
252015
So just what is a trailer, anyway?
E Vollans
Arts and the Market 5 (2), 112-125, 2015
162015
Would I lie to you? Researching audience attitudes to, and uses of, the promotional trailer format
FL Greene, KM Johnston, E Vollans
International Journal of Media and Cultural Politics 10 (1), 109-116, 2014
142014
Introduction:“It’s [not Just] in the Game”: the Promotional Context of Video Games
E Vollans, S Janes, C Therrien, D Arsenault
Kinephanos 7 (1), 1-6, 2017
122017
The Most Cinematic Game Yet
E Vollans
Kinephanos: Journal of Media Studies and Popular Culture 7 (1), 106-130, 2017
112017
Paratextualizing games: Investigations on the paraphernalia and peripheries of play
B Beil, GS Freyermuth, HC Schmidt
transcript Verlag, 2021
102021
Think of It as a Trailer… for a Book
E Vollans
Publications 4 (4), 32, 2016
92016
MNIK, Opening New Markets
E Vollans
Screen, 2010
22010
Crest rides the 3D wave
E Vollans
2
Introduction: Video Games as Networked Texts
R Seiwald, E Vollans
(Not) In the Game: History, Paratexts, and Games, 1-11, 2023
2023
Artefact, advert, or advertising? Getting to grips with game trailers
E Vollans
(Not) In the Game: History, Paratexts, and Games 13, 161, 2023
2023
(Not) In the Game: History, Paratexts, and Games
R Seiwald, E Vollans
Walter de Gruyter GmbH & Co KG, 2023
2023
From '6ft Turkey' to Marketing Monster: Marketing Jurassic Park and its Sequels
E Vollans
The Jurassic Park Book, 2023
2023
How Paratexts Extend the Game’s Network
ED VOLLANS
Paratextualizing Games: Investigations on the Paraphernalia and Peripheries …, 2021
2021
Voicing the cinema: Film music and the integrated soundtrack: JAMES BUHLER and HANNAH LEWIS (eds), 2020 Champaign, University of Illinois Press pp. vii+ 309, $30
E Vollans
Historical Journal of Film, Radio and Television 41 (2), 439-440, 2021
2021
Titles, Trailers, and Credit Sequences: engaging with digital paratexts
E Vollans, B Brownie, A Davison, J Deaville
MeCCSA 2014, 2013
2013
Volume 7 “It’s [not just] in the game”: the promotional context of video games November 2017 106-130
E Vollans
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