David Panzoli
David Panzoli
IRIT, Université de Toulouse
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Game engines selection framework for high-fidelity serious applications
P Petridis, I Dunwell, D Panzoli, S Arnab, A Protopsaltis, M Hendrix, ...
International Journal of Interactive Worlds 2012 (418638), 2012
An engine selection methodology for high fidelity serious games
P Petridis, I Dunwell, S De Freitas, D Panzoli
2010 second international conference on games and virtual worlds for serious …, 2010
The MAELIA multi-agent platform for integrated analysis of interactions between agricultural land-use and low-water management strategies
B Gaudou, C Sibertin-Blanc, O Therond, F Amblard, Y Auda, JP Arcangeli, ...
Multi-Agent-Based Simulation XIV: International Workshop, MABS 2013, Saint …, 2014
Integrated modelling of social-ecological systems: The MAELIA high-resolution multi-agent platform to deal with water scarcity problems
O Therond, C Sibertin-Blanc, R Lardy, B Gaudou, M Balestrat, Y Hong, ...
International Environmental Modelling and Software Society, 2014
A level of interaction framework for exploratory learning with characters in virtual environments
D Panzoli, C Peters, I Dunwell, S Sanchez, P Petridis, A Protopsaltis, ...
Intelligent Computer Graphics 2010, 123-143, 2010
Communication system and team situation awareness in a multiplayer real-time learning environment: application to a virtual operating room
C Pons Lelardeux, D Panzoli, V Lubrano, V Minville, P Lagarrigue, ...
The Visual Computer 33, 489-515, 2017
Serious game, simulateur, serious play: état de l’art pour la formation en santé
C Lelardeux, D Panzoli, J Alvarez, M Galaup, P Lagarrigue
Actes du colloque Serious Games en Médecine et Santé (SeGaMED), L3, 2013
Learning mechanical engineering in a virtual workshop: A preliminary study on utilisability, utility and acceptability
N Muller, D Panzoli, M Galaup, P Lagarrigue, JP Jessel
2017 9th international conference on virtual worlds and games for serious …, 2017
Levels of interaction (loi): a model for scaffolding learner engagement in an immersive environment
D Panzoli, A Qureshi, I Dunwell, P Petridis, S De Freitas, ...
Intelligent Tutoring Systems: 10th International Conference, ITS 2010 …, 2010
Repurposing serious games in health care education
A Protopsaltis, D Panzoli, I Dunwell, S de Freitas
XII Mediterranean Conference on Medical and Biological Engineering and …, 2010
Levels of interaction: A user-guided experience in large-scale virtual environments
D Panzoli, C Peters, I Dunwell, S Sanchez, P Petridis, A Protopsaltis, ...
2010 Second International Conference on Games and Virtual Worlds for Serious …, 2010
A Method to Design a Multi-Player Educational Scenario to Make Interdisciplinary Teams Experiment Risk Management Situation in a Digital Collaborative Learning Game: A Case of …
CP Lelardeux, M Galaup, D Panzoli, P Lagarrigue, JP Jessel
International Association of Online Engineering 8 (2), 88-100, 2018
Formal representation of water withdrawal policies for integrated impact assessment
E Mayor, C Sibertin-Blanc, O Therond, T Debril, D Panzoli, M Vavasseur, ...
European Conference on Complex Systems, 2012
Serious games scenario modeling for non-experts
Y Duval, D Panzoli, A Reymonet, JY Plantec, J Thomas, JP Jessel
7th International Conference on Computer Supported Education (CSEDU 2015 …, 2015
Proposition de l'architecture" Cortexionist" pour l'intelligence comportementale de créatures artificielles
D Panzoli
Toulouse 3, 2008
Constrained control of non-playing characters using Monte Carlo Tree Search
M Sanselone, S Sanchez, C Sanza, D Panzoli, Y Duthen
2014 IEEE Conference on Computational Intelligence and Games, 1-8, 2014
Format-store: a multi-agent based approach to experiential learning
P Mathieu, D Panzoli, S Picault
2011 Third International Conference on Games and Virtual Worlds for Serious …, 2011
Introducing a design methodology for multi-character collaboration in immersive learning games
D Panzoli, M Sanselone, S Sanchez, C Sanza, CP Lelardeux, ...
6th International Conference on Virtual Worlds and Games for Serious …, 2014
Virtual customers in a multiagent training application
P Mathieu, D Panzoli, S Picault
Transactions on Edutainment IX, 97-114, 2013
Hand-based interactions in virtual reality: No better feeling than the real thing!
D Panzoli, P Royeres, M Fedou
2019 11th International Conference on Virtual Worlds and Games for Serious …, 2019
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