Histories of hating T Shepherd, A Harvey, T Jordan, S Srauy, K Miltner Social Media+ Society 1 (2), 2056305115603997, 2015 | 148 | 2015 |
Professional norms and race in the North American video game industry S Srauy Games and Culture 14 (5), 478-497, 2019 | 41 | 2019 |
Precarity and why indie game developers can’t save us from racism S Srauy Television & New Media 20 (8), 802-812, 2019 | 31 | 2019 |
The limits of social media: what social media can be, and what we should hope they never become S Srauy Social Media+ Society 1 (1), 2056305115578676, 2015 | 19 | 2015 |
Realism in FIFA? How social realism enabled platformed racism in a video game S Srauy, J Cheney-Lippold First Monday, 2019 | 13 | 2019 |
Tools of the Game: The Gendered Discourses of Peripheral Advertising S Srauy, V Palmer-Mehta Masculinities in Play, 185-207, 2018 | 3 | 2018 |
The Legitimizing Power of Markets. Sam Srauy.(March 2012) S Srauy | 3 | 2017 |
Speaking about race: Biopower and racism in the videogame landscape S Srauy Temple University, 2014 | 2 | 2014 |
Re-examining Affordances, technical agency, and the politics of technologies of cultural production S Srauy, G Neff, M Coleman, J Beyer, J McVeigh-Schultz AoIR Selected Papers of Internet Research, 2013 | 1 | 2013 |
Race, Culture and the Video Game Industry: A Vicious Circuit S Srauy Taylor & Francis, 2024 | | 2024 |
BEWARE ASIAN SERVERS: RACIALIZED PERCEPTIONS OF CHEATING AND SKILL AMONG VIDEO GAME PLAYERS C Tomlinson, S Srauy AoIR Selected Papers of Internet Research, 2021 | | 2021 |
Sensation Seeking and Internet Motives: Why and where We Explore on the Electronic Frontier SO Srauy California State University, Fresno, 2006 | | 2006 |