James Owen Ryan
James Owen Ryan
Research Scientist, BBN Technologies
Adresse e-mail validée de raytheon.com - Page d'accueil
TitreCitée parAnnée
Toward Characters Who Observe, Tell, Misremember, and Lie
JO Ryan, A Summerville, M Mateas, N Wardrip-Fruin
2nd Workshop on Experimental AI in Games, 2015
292015
A sense inventory for clinical abbreviations and acronyms created using clinical notes and medical dictionary resources
S Moon, S Pakhomov, N Liu, JO Ryan, GB Melton
Journal of the American Medical Informatics Association 21 (2), 299-307, 2013
252013
Open Design Challenges for Interactive Emergent Narrative
JO Ryan, M Mateas, N Wardrip-Fruin
8th International Conference on Interactive Digital Storytelling, 2015
172015
What We Talk About When We Talk About Games: Bottom-Up Game Studies Using Natural Language Processing
JO Ryan, E Kaltman, M Mateas, N Wardrip-Fruin
10th International Conference on the Foundations of Digital Games, 2015
152015
Characters Who Speak Their Minds: Dialogue Generation in Talk of the Town
J Ryan, M Mateas, N Wardrip-Fruin
12th Annual AAAI Conference on Artificial Intelligence and Interactive …, 2016
142016
A study of actions in operative notes
Y Wang, S Pakhomov, NE Burkart, JO Ryan, GB Melton
AMIA Annual Symposium Proceedings 2012, 1431, 2012
142012
Bad News: An Experiment in Computationally Assisted Performance
B Samuel, J Ryan, A Summerville, M Mateas, N Wardrip-Fruin
9th International Conference on Interactive Digital Storytelling, 2016
112016
Expressionist: An authoring tool for in-game text generation
J Ryan, E Seither, M Mateas, N Wardrip-Fruin
9th International Conference on Interactive Digital Storytelling, 2016
112016
A Lightweight Videogame Dialogue Manager
J Ryan, M Mateas, N Wardrip-Fruin
1st Joint International Conference of DiGRA and FDG, 2016
102016
A Simple Method for Evolving Large Character Social Networks
J Ryan, M Mateas, N Wardrip-Fruin
5th Workshop on Social Believability in Games, 2016
82016
Generating Natural Language Retellings from Prom Week Play Traces
C Antoun, M Antoun, JO Ryan, B Samuel, R Swanson, MA Walker
6th Workshop on Procedural Content Generation, 2015
82015
Automating Direct Speech Variations in Stories and Games
SM Lukin, JO Ryan, MA Walker
3rd Workshop on Games and NLP, 2014
82014
Grimes’ Fairy Tales: A 1960s Story Generator
J Ryan
10th International Conference on Interactive Digital Storytelling, 2017
72017
Toward Natural Language Generation by Humans
JO Ryan, AM Fisher, T Owen-Milner, M Mateas, N Wardrip-Fruin
Joint Workshop on Intelligent Narrative Technologies and Social …, 2015
72015
People Tend to Like Related Games
JO Ryan, E Kaltman, T Hong, M Mateas, N Wardrip-Fruin
10th International Conference on the Foundations of Digital Games, 2015
72015
Bad News: A Game of Death and Communication
JO Ryan, AJ Summerville, B Samuel
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
62016
Computatrum Personae: Toward a Role-Based Taxonomy of (Computationally Assisted) Performance
B Samuel, J Ryan, A Summerville, M Mateas, N Wardrip-Fruin
3rd Workshop on Experimental AI in Games, 2016
62016
Juke Joint: Characters Who Are Moved By Music
J Ryan, T Brothers, M Mateas, N Wardrip-Fruin
3rd Workshop on Experimental AI in Games, 2016
62016
Combinatorial Dialogue Authoring
JO Ryan, C Barackman, N Kontje, T Owen-Milner, MA Walker, M Mateas, ...
7th International Conference on Interactive Digital Storytelling, 13-24, 2014
62014
GameNet and GameSage: Videogame Discovery as Design Insight
J Ryan, E Kaltman, T Hong, K Isbister, M Mateas, N Wardrip-Fruin
1st Joint International Conference of DiGRA and FDG, 2016
52016
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