James Owen Ryan
James Owen Ryan
Research Scientist, BBN Technologies
Adresse e-mail validée de raytheon.com - Page d'accueil
TitreCitée parAnnée
Toward Characters Who Observe, Tell, Misremember, and Lie
JO Ryan, A Summerville, M Mateas, N Wardrip-Fruin
2nd Workshop on Experimental AI in Games, 2015
232015
A sense inventory for clinical abbreviations and acronyms created using clinical notes and medical dictionary resources
S Moon, S Pakhomov, N Liu, JO Ryan, GB Melton
Journal of the American Medical Informatics Association 21 (2), 299-307, 2013
222013
Open Design Challenges for Interactive Emergent Narrative
JO Ryan, M Mateas, N Wardrip-Fruin
8th International Conference on Interactive Digital Storytelling, 2015
152015
A study of actions in operative notes
Y Wang, S Pakhomov, NE Burkart, JO Ryan, GB Melton
AMIA Annual Symposium Proceedings 2012, 1431, 2012
142012
Characters Who Speak Their Minds: Dialogue Generation in Talk of the Town
J Ryan, M Mateas, N Wardrip-Fruin
12th Annual AAAI Conference on Artificial Intelligence and Interactive …, 2016
122016
What We Talk About When We Talk About Games: Bottom-Up Game Studies Using Natural Language Processing
JO Ryan, E Kaltman, M Mateas, N Wardrip-Fruin
10th International Conference on the Foundations of Digital Games, 2015
122015
Bad News: An Experiment in Computationally Assisted Performance
B Samuel, J Ryan, A Summerville, M Mateas, N Wardrip-Fruin
9th International Conference on Interactive Digital Storytelling, 2016
102016
Expressionist: An authoring tool for in-game text generation
J Ryan, E Seither, M Mateas, N Wardrip-Fruin
9th International Conference on Interactive Digital Storytelling, 2016
102016
A Lightweight Videogame Dialogue Manager
J Ryan, M Mateas, N Wardrip-Fruin
1st Joint International Conference of DiGRA and FDG, 2016
92016
A Simple Method for Evolving Large Character Social Networks
J Ryan, M Mateas, N Wardrip-Fruin
5th Workshop on Social Believability in Games, 2016
72016
Toward Natural Language Generation by Humans
JO Ryan, AM Fisher, T Owen-Milner, M Mateas, N Wardrip-Fruin
Joint Workshop on Intelligent Narrative Technologies and Social …, 2015
62015
Generating Natural Language Retellings from Prom Week Play Traces
C Antoun, M Antoun, JO Ryan, B Samuel, R Swanson, MA Walker
6th Workshop on Procedural Content Generation, 2015
62015
Automating Direct Speech Variations in Stories and Games
SM Lukin, JO Ryan, MA Walker
3rd Workshop on Games and NLP, 2014
62014
Grimes’ Fairy Tales: A 1960s Story Generator
J Ryan
10th International Conference on Interactive Digital Storytelling, 2017
52017
Bad News: A Game of Death and Communication
JO Ryan, AJ Summerville, B Samuel
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
52016
People Tend to Like Related Games
JO Ryan, E Kaltman, T Hong, M Mateas, N Wardrip-Fruin
10th International Conference on the Foundations of Digital Games, 2015
52015
Combinatorial Dialogue Authoring
JO Ryan, C Barackman, N Kontje, T Owen-Milner, MA Walker, M Mateas, ...
7th International Conference on Interactive Digital Storytelling, 13-24, 2014
52014
CFGs-2-NLU: Sequence-to-Sequence Learning for Mapping Utterances to Semantics and Pragmatics
AJ Summerville, J Ryan, M Mateas, N Wardrip-Fruin
University of California, Santa Cruz, 2016
42016
Computatrum Personae: Toward a Role-Based Taxonomy of (Computationally Assisted) Performance
B Samuel, J Ryan, A Summerville, M Mateas, N Wardrip-Fruin
3rd Workshop on Experimental AI in Games, 2016
42016
Juke Joint: Characters Who Are Moved By Music
J Ryan, T Brothers, M Mateas, N Wardrip-Fruin
3rd Workshop on Experimental AI in Games, 2016
42016
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