Carlo Harvey
Cited by
Cited by
Acoustic rendering and auditory–visual cross‐modal perception and interaction
V Hulusic, C Harvey, K Debattista, N Tsingos, S Walker, D Howard, ...
Computer Graphics Forum 31 (1), 102-131, 2012
VR Video Storytelling for Intangible Cultural Heritage Preservation.
E Selmanovic, S Rizvic, C Harvey, D Boskovic, V Hulusic, M Chahin, ...
The Eurographics Association, 2018
First Time User Experiences in mobile games: An evaluation of usability
L Barnett, C Harvey, C Gatzidis
Entertainment Computing 27, 82-88, 2018
Multisensory Virtual Experience of Tanning in Medieval Coventry
KDAC Yuanfa Dong, Mark Webb, Carlo Harvey
EUROGRAPHICS Workshop on Graphics and Cultural Heritage, 2017
Improving accessibility to intangible cultural heritage preservation using virtual reality
E Selmanović, S Rizvic, C Harvey, D Boskovic, V Hulusic, M Chahin, ...
Journal on Computing and Cultural Heritage (JOCCH) 13 (2), 1-19, 2020
Subjective evaluation of high-fidelity virtual environments for driving simulations
K Debattista, T Bashford-Rogers, C Harvey, B Waterfield, A Chalmers
IEEE Transactions on Human-Machine Systems 48 (1), 30-40, 2017
Multi‐Modal Perception for Selective Rendering
C Harvey, K Debattista, T Bashford‐Rogers, A Chalmers
Computer Graphics Forum 36 (1), 172-183, 2017
Audio-visual-olfactory resource allocation for tri-modal virtual environments
E Doukakis, K Debattista, T Bashford-Rogers, A Dhokia, A Asadipour, ...
IEEE transactions on visualization and computer graphics 25 (5), 1865-1875, 2019
Validity of virtual reality training for motor skill development in a serious game
C Harvey, E Selmanovic, J O'Connor, M Chahin
2018 10th International Conference on Virtual Worlds and Games for Serious …, 2018
A comparison between expert and beginner learning for motor skill development in a virtual reality serious game
C Harvey, E Selmanović, J O’Connor, M Chahin
The Visual Computer 37 (1), 3-17, 2021
A robot arm digital twin utilising reinforcement learning
M Matulis, C Harvey
Computers & Graphics 95, 106-114, 2021
Audiovisual resource allocation for bimodal virtual environments
E Doukakis, K Debattista, C Harvey, T Bashford‐Rogers, A Chalmers
Computer Graphics Forum 37 (1), 172-183, 2018
Olfaction and Selective Rendering
C Harvey, T Bashford-Rogers, K Debattista, E Doukakis, A Chalmers
Computer Graphics Forum, 2017
An Investigation into Usability and First Time User Experiences within a Mobile Gaming Context
CH Lawrence Barnett, Christos Gatzidis
Edutainment, 2017
The Effect of Discretised and Fully Converged Spatialised Sound on Directional Attention and Distraction.
C Harvey, S Walker, T Bashford-Rogers, K Debattista, A Chalmers
TPCG, 191-198, 2010
Learning to observe: Approximating human perceptual thresholds for detection of suprathreshold image transformations
A Dolhasz, C Harvey, I Williams
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2020
Influence of active listening on eye movements while viewing images of concert halls.
A Minors, C Harvey
Psychomusicology: Music, Mind, and Brain 25 (3), 345, 2015
Approximate visibility grids for interactive indirect illumination
T Bashford-Rogers, K Debattista, C Harvey, A Chalmers
2011 Third International Conference on Games and Virtual Worlds for Serious …, 2011
A Calibrated Olfactory Display for High Fidelity Virtual Environments
A Dhokia, E Doukakis, A Asadipour, C Harvey, T Bashford-Rogers, ...
Computer Graphics and Visual Computing (CGVC), 2016
Visual Saliency for Smell Impulses and Application to Selective Rendering.
C Harvey, T Bashford-Rogers, K Debattista, A Chalmers
TPCG 11, 73-80, 2011
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