Mark Riedl
Mark Riedl
Associate Professor of Interactive Computing, Georgia Institute of Technology
Adresse e-mail validée de cc.gatech.edu - Page d'accueil
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Narrative planning: Balancing plot and character
MO Riedl, RM Young
Journal of Artificial Intelligence Research 39, 217-268, 2010
5892010
An architecture for integrating plan-based behavior generation with interactive game environments.
RM Young, MO Riedl, M Branly, A Jhala, RJ Martin, CJ Saretto
J. Game Dev. 1 (1), 1-29, 2004
2992004
Managing interaction between users and agents in a multi-agent storytelling environment
M Riedl, CJ Saretto, RM Young
Proceedings of the second international joint conference on Autonomous …, 2003
2642003
From linear story generation to branching story graphs
MO Riedl, RM Young
IEEE Computer Graphics and Applications 26 (3), 23-31, 2006
2582006
Interactive narrative: An intelligent systems approach
MO Riedl, V Bulitko
Ai Magazine 34 (1), 67-67, 2013
2262013
An intent-driven planner for multi-agent story generation
MO Riedl, RM Young
Proceedings of the Third International Joint Conference on Autonomous Agents …, 2004
2002004
Story Generation with Crowdsourced Plot Graphs.
B Li, S Lee-Urban, G Johnston, M Riedl
AAAI, 2013
1912013
Dynamic experience management in virtual worlds for entertainment, education, and training
MO Riedl, A Stern, D Dini, J Alderman
International Transactions on Systems Science and Applications, Special …, 2008
1762008
Believable agents and intelligent story adaptation for interactive storytelling
MO Riedl, A Stern
International Conference on Technologies for Interactive Digital …, 2006
1732006
Toward supporting stories with procedurally generated game worlds
K Hartsook, A Zook, S Das, MO Riedl
2011 IEEE Conference on Computational Intelligence and Games (CIG'11), 297-304, 2011
1162011
Event representations for automated story generation with deep neural nets
LJ Martin, P Ammanabrolu, X Wang, W Hancock, S Singh, B Harrison, ...
arXiv preprint arXiv:1706.01331, 2017
1082017
AI for game production
MO Riedl, A Zook
2013 IEEE Conference on Computational Inteligence in Games (CIG), 1-8, 2013
1002013
Towards an architecture for intelligent control of narrative in interactive virtual worlds
RM Young, M Riedl
Proceedings of the 8th international conference on Intelligent user …, 2003
982003
An empirical study of cognition and theatrical improvisation
B Magerko, W Manzoul, M Riedl, A Baumer, D Fuller, K Luther, C Pearce
Proceedings of the seventh ACM conference on Creativity and cognition, 117-126, 2009
842009
Automated scenario generation: toward tailored and optimized military training in virtual environments
A Zook, S Lee-Urban, MO Riedl, HK Holden, RA Sottilare, KW Brawner
Proceedings of the international conference on the foundations of digital …, 2012
832012
A lightweight intelligent virtual cinematography system for machinima production
DK Elson, M Riedl
792007
Story planning as exploratory creativity: Techniques for expanding the narrative search space
MO Riedl, RM Young
New Generation Computing 24 (3), 303-323, 2006
792006
Character-focused narrative generation for execution in virtual worlds
MO Riedl, RM Young
International Conference on Virtual Storytelling, 47-56, 2003
752003
A Temporal Data-Driven Player Model for Dynamic Difficulty Adjustment.
A Zook, MO Riedl
AIIDE, 2012
692012
A sequential recommendation approach for interactive personalized story generation.
H Yu, MO Riedl
AAMAS 12, 71-78, 2012
682012
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