Body area networks for movement analysis in physiotherapy treatments K Kifayat, P Fergus, S Cooper, M Merabti 2010 IEEE 24th International Conference on Advanced Information Networking …, 2010 | 45 | 2010 |
Towards a domain specific modelling language for serious game design S Tang, M Hanneghan, T Hughes, C Dennett, S Cooper, MA Sabri 6th international game design and technology workshop, Liverpool, UK, 2008 | 40 | 2008 |
A framework for physical health improvement using wireless sensor networks and gaming P Fergus, K Kifayat, S Cooper, M Merabti, A El Rhalibi 2009 3rd International Conference on Pervasive Computing Technologies for …, 2009 | 32 | 2009 |
3D Java web-based games development and deployment A El Rhalibi, M Merabti, C Carter, C Dennett, S Cooper, MA Sabri, ... 2009 International Conference on Multimedia Computing and Systems, 553-559, 2009 | 21 | 2009 |
Charisma: High-performance Web-based MPEG-compliant animation framework AE Rhalibi, C Carter, S Cooper, M Merabti, M Price Computers in Entertainment (CIE) 8 (2), 1-15, 2010 | 11 | 2010 |
Procedural content generation and level design for computer games S Cooper, AE Rhalibi, M Merabti, J Wetherall Proc. 3rd Int. Symp. AI & Games, 35-40, 2010 | 9 | 2010 |
Towards an avatar mentor framework to support physical and psychosocial treatments P Fergus, A El Rhalibi, C Carter, S Cooper Health and Technology 2, 17-31, 2012 | 6 | 2012 |
3D Java Game Development with Homura C Dennett, S Cooper, M Ariff Sabri, C Carter, A El Rhalibi, M Merabti, ... Proceedings of the Game Design and Technology Workshop and Conference (GDTW …, 2008 | 6 | 2008 |
Highly realistic mpeg-4 compliant facial animation with charisma A El Rhalibi, C Carter, S Cooper, M Merabti 2011 Proceedings of 20th International Conference on Computer Communications …, 2011 | 5 | 2011 |
An MPEG-4 Compliant Quadric-Based Surface Adaptative LOD RLP Duarte, A El Rhalibi, C Carter, S Cooper, M Merabti | 3 | 2011 |
Interface with video playback S Cooper US Patent 11,141,656, 2021 | 2 | 2021 |
An MPEG-4 quadric-based LoD simplification for facial animation RLP Duarte, A El Rhalibi, C Carter, S Cooper, M Merabti 2012 International Conference on Multimedia Computing and Systems, 743-748, 2012 | 2 | 2012 |
Web-based hardware accelerated procedural content generation A El Rhalibi, S Cooper, C Carter, M Merabti, J Wetherall 2011 IEEE Consumer Communications and Networking Conference (CCNC), 368-372, 2011 | 2 | 2011 |
Dise: a game technology-based interactive storytelling framework S Cooper, A El Rhalibi, M Merabti The 12th Annual PostGraduate Symposium on the Convergence of …, 2011 | 2 | 2011 |
Affective computing models for character animation RLP Duarte, A El Rhalibi, C Carter, S Cooper, M Merabti Presented at the PGNET 2012, 2012 | 1 | 2012 |
DISE: a game technology-based digital interactive storytelling framework S Cooper PQDT-UK & Ireland, 2011 | 1 | 2011 |
The application of MPEG-4 compliant animation to a modern games engine and animation framework C Carter, S Cooper, A El Rhalibi, M Merabti Motion in Games: Third International Conference, MIG 2010, Utrecht, The …, 2010 | 1 | 2010 |
Dynamic Interactive Storytelling for Computer Games Using AI Techniques S Cooper, A El Rhalibi, M Merabti, M Price | 1 | |
Evaluation of a Quadric-Based Surface adaptive LOD for MPEG-4 FA A El Rhalibi, RLP Duarte, C Carter, S Cooper, M Merabti 2012 IEEE Consumer Communications and Networking Conference (CCNC), 497-501, 2012 | | 2012 |
Interactive Storytelling For Computer Games Using AI Techniques S Cooper | | |