Defining distance learning and distance education FB King, MF Young, K Drivere-Richmond, PG Schrader AACE Review (Formerly AACE Journal) 9 (1), 1-14, 2001 | 333 | 2001 |
The knowledge, attitudes, & behaviors approach how to evaluate performance and learning in complex environments PG Schrader, KA Lawless Performance Improvement 43 (9), 8-15, 2004 | 255 | 2004 |
The acquisition of skill and expertise in massively multiplayer online games PG Schrader, M McCreery Educational Technology Research and Development 56, 557-574, 2008 | 198 | 2008 |
The acquisition of skill and expertise in massively multiplayer online games PG Schrader, M McCreery Educational Technology Research and Development 56, 557-574, 2008 | 198 | 2008 |
Evaluating the first year experience: Students' knowledge, attitudes, and behaviors PG Schrader, SW Brown Journal of Advanced Academics 19 (2), 310-343, 2008 | 195 | 2008 |
Using Internet delivered video cases, to support pre-service teachers' understanding of effective early literacy instruction: An exploratory study PG Schrader, DJ Leu, CK Kinzer, R Ataya, WH Teale, LD Labbo, ... Instructional Science 31, 317-340, 2003 | 158 | 2003 |
Teachers' perceptions of video games: MMOGs and the future of preservice teacher education PG Schrader, D Zheng, M Young Innovate: Journal of Online Education 2 (3), 2006 | 156 | 2006 |
Defining the virtual self: Personality, behavior, and the psychology of embodiment MP McCreery, SK Krach, PG Schrader, R Boone Computers in Human Behavior 28 (3), 976-983, 2012 | 132 | 2012 |
Where do we go now?: Understanding research on navigation in complex digital environments KA Lawless, PG Schrader Handbook of research on new literacies, 267-296, 2014 | 130 | 2014 |
A sense of self: The role of presence in virtual environments MP McCreery, PG Schrader, SK Krach, R Boone Computers in Human Behavior 29 (4), 1635-1640, 2013 | 109 | 2013 |
Acquisition of information online: Knowledge, navigation and learning outcomes KA Lawless, PG Schrader, HJ Mayall Journal of Literacy Research 39 (3), 289-306, 2007 | 85 | 2007 |
Learning in technology: Reconceptualizing immersive environments PG Schrader AACE Review (Formerly AACE Journal) 16 (4), 457-475, 2008 | 77 | 2008 |
MMOGs as Learning Environments: An Ecological Journey into" Quest Atlantis" and" The Sims Online" M Young, PG Schrader, D Zheng Innovate: Journal of online education 2 (4), 2006 | 73 | 2006 |
A taxonomy of educational games D O’Brien, KA Lawless, PG Schrader Gaming for classroom-based learning: Digital role playing as a motivator of …, 2010 | 71 | 2010 |
Navigating massively multiplayer online games: Evaluating 21st century skills for learning within virtual environments MP McCreery, PG Schrader, SK Krach Journal of Educational Computing Research 44 (4), 473-493, 2011 | 62 | 2011 |
Are all games the same? PG Schrader, M McCreery Assessment in game-based learning: Foundations, innovations, and …, 2012 | 49 | 2012 |
Faculty Perceptions of Student Recruitment and Retention in STEM Fields. E Gandhi-Lee, H Skaza, E Marti, PG Schrader, MK Orgill European Journal of STEM Education 2 (1), 2, 2017 | 43 | 2017 |
Spore: spawning evolutionary misconceptions? TE Bean, GM Sinatra, PG Schrader Journal of Science Education and Technology 19, 409-414, 2010 | 42 | 2010 |
Faculty perceptions of the factors influencing success in STEM fields E Gandhi-Lee, H Skaza, E Marti, PG Schrader, MK Orgill Journal of Research in STEM Education 1 (1), 30-44, 2015 | 39 | 2015 |
The model of domain learning as a framework for understanding internet navigation PG Schrader, K Lawless, H Mayall Journal of Educational Multimedia and Hypermedia 17 (2), 235-258, 2008 | 37 | 2008 |