Luciana Nedel
TitleCited byYear
Real time muscle deformations using mass-spring systems
LP Nedel, D Thalmann
Proceedings. Computer Graphics International (Cat. No. 98EX149), 156-165, 1998
2741998
On evaluating information visualization techniques
CMDS Freitas, PRG Luzzardi, RA Cava, M Winckler, MS Pimenta, ...
Proceedings of the working conference on Advanced Visual Interfaces, 373-374, 2002
1312002
Using the PhysX engine for physics‐based virtual surgery with force feedback
A Maciel, T Halic, Z Lu, LP Nedel, S De
The International Journal of Medical Robotics and Computer Assisted Surgery …, 2009
952009
A formal description of multimodal interaction techniques for immersive virtual reality applications
D Navarre, P Palanque, R Bastide, A Schyn, M Winckler, LP Nedel, ...
IFIP Conference on Human-Computer Interaction, 170-183, 2005
942005
Anatomy-based joint models for virtual human skeletons
A Maciel, LP Nedel, CMDS Freitas
Proceedings of Computer Animation 2002 (CA 2002), 220-224, 2002
682002
Modeling and deformation of the human body using an anatomically-based approach
LP Nedel, D Thalmann
Proceedings Computer Animation'98 (Cat. No. 98EX169), 34-40, 1998
671998
The image-based data glove
VF Pamplona, LAF Fernandes, J Prauchner, LP Nedel, MM Oliveira
Proc. of the 10th Symposium on Virtual and Augmented Reality, SVR, 2008
662008
Edge transformations for improving mesh quality of marching cubes
CA Dietrich, CE Scheidegger, J Schreiner, JLD Comba, LP Nedel, ...
IEEE Transactions on Visualization and Computer Graphics 15 (1), 150-159, 2008
662008
An anatomic human body for motion capture
R Boulic, P Fua, L Herda, M Silaghi, JS Monzani, L Nedel, D Thalmann
Proc. EMMSEC 98, 1998
541998
Towards an integrated system for planning and assisting maxillofacial orthognathic surgery
R Olszewski, MB Villamil, DG Trevisan, LP Nedel, CMDS Freitas, ...
Computer methods and programs in biomedicine 91 (1), 13-21, 2008
492008
Anatomic modeling of deformable human bodies
L Porcher Nedel, D Thalmann
The Visual Computer 16 (6), 306-321, 2000
472000
Using the BDI architecture to produce autonomous characters in virtual worlds
JA Torres, LP Nedel, RH Bordini
International Workshop on Intelligent Virtual Agents, 197-201, 2003
332003
Lop-cursor: Fast and precise interaction with tiled displays using one hand and levels of precision
H Debarba, L Nedel, A Maciel
2012 IEEE Symposium on 3D User Interfaces (3DUI), 125-132, 2012
312012
Extração de conhecimento e análise visual de redes sociais
C Freitas, LP Nedel, R Galante, LC Lamb, AS Spritzer, S Fujii, ...
SEMISH-Seminário Integrado de Software e Hardware, Belém do Pará, Brasil …, 2008
312008
Testing the Use of Egocentric Interactive Techniques in Immersive Virtual Environments.
LP Nedel, CMDS Freitas, LJ Jacob, MS Pimenta
INTERACT, 2003
292003
Gpu accelerated path-planning for multi-agents in virtual environments
LG Fischer, R Silveira, L Nedel
2009 VIII Brazilian Symposium on Games and Digital Entertainment, 101-110, 2009
272009
Designing a vibrotactile head-mounted display for spatial awareness in 3d spaces
VA de Jesus Oliveira, L Brayda, L Nedel, A Maciel
IEEE transactions on visualization and computer graphics 23 (4), 1409-1417, 2017
252017
A framework to visualize and interact with multimodal medical images
I Manssour, S Furuie, L Nedel, C Freitas
Volume Graphics 2001, 385-398, 2001
242001
Marching cubes without skinny triangles
CA Dietrich, CE Scheidegger, JLD Comba, LP Nedel, CT Silva
Computing in Science & Engineering 11 (2), 82, 2009
232009
Generating steering behaviors for virtual humanoids using bvp control
F Dapper, E Prestes, LP Nedel
Proc. of CGI 1, 105-114, 2007
232007
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Articles 1–20