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Emilie Loup-Escande
Emilie Loup-Escande
Professeur des Universités, Université de Picardie Jules Verne
Verified email at u-picardie.fr
Title
Cited by
Cited by
Year
User acceptance of virtual reality: an extended technology acceptance model
C Sagnier, E Loup-Escande, D Lourdeaux, I Thouvenin, G Valléry
International Journal of Human–Computer Interaction 36 (11), 993-1007, 2020
4582020
Proposition and validation of a questionnaire to measure the user experience in immersive virtual environments
K Tcha-Tokey, O Christmann, E Loup-Escande, S Richir
International Journal of Virtual Reality 16 (1), 33-48, 2016
2392016
A questionnaire to measure the user experience in immersive virtual environments
K Tcha-Tokey, E Loup-Escande, O Christmann, S Richir
Proceedings of the 2016 virtual reality international conference, 1-5, 2016
1202016
Towards a model of user experience in immersive virtual environments
K Tcha-Tokey, O Christmann, E Loup-Escande, G Loup, S Richir
Advances in Human‐Computer Interaction 2018 (1), 7827286, 2018
1012018
Effects of gender and prior experience in immersive user experience with virtual reality
C Sagnier, E Loup-Escande, G Valléry
Advances in Usability and User Experience: Proceedings of the AHFE 2019 …, 2020
702020
Anticiper et évaluer l'utilité dans la conception ergonomique des technologies émergentes: Une revue
É Loup-Escande, JM Burkhardt, S Richir
Le travail humain 76 (1), 27-55, 2013
672013
The Mind-Mirror: See your brain in action in your head using EEG and augmented reality
J Mercier-Ganady, F Lotte, E Loup-Escande, M Marchal, A Lécuyer
2014 IEEE Virtual Reality (VR), 33-38, 2014
662014
Contributions of mixed reality in a calligraphy learning task: Effects of supplementary visual feedback and expertise on cognitive load, user experience and gestural performance
E Loup-Escande, R Frenoy, G Poplimont, I Thouvenin, O Gapenne, ...
Computers in Human Behavior 75, 42-49, 2017
472017
Effects on user experience in an edutainment virtual environment: comparison between CAVE and HMD
K Tcha-Tokey, E Loup-Escande, O Christmann, S Richir
Proceedings of the European conference on cognitive ergonomics, 1-8, 2017
472017
Effects of stereoscopic display on learning and user experience in an educational virtual environment
E Loup-Escande, E Jamet, M Ragot, S Erhel, N Michinov
International Journal of Human–Computer Interaction 33 (2), 115-122, 2017
472017
Effects of Travel Modes on Performances and User Comfort: A Comparison between ArmSwinger and Teleporting
G Loup, E Loup-Escande
International Journal of Human–Computer Interaction 35 (14), 1270-1278, 2019
392019
Acceptabilité de la réalité virtuelle: une revue de la littérature
C Sagnier, É Loup-Escande, G Valléry
Le travail humain, 183-212, 2019
302019
Needs’ elaboration between users, designers and project leaders: Analysis of a design process of a virtual reality-based software
E Loup-Escande, JM Burkhardt, O Christmann, S Richir
Information and Software Technology 56 (8), 1049-1061, 2014
302014
Effects of user characteristics on the usability of a home-connected medical device (smart angel) for ambulatory monitoring: usability study
N Chaniaud, O Megalakaki, S Capo, E Loup-Escande
JMIR Human Factors 8 (1), e24846, 2021
232021
From battery manufacturing to smart grids: towards a metaverse for the energy sciences
AA Franco, E Loup‐Escande, G Loiseaux, JN Chotard, ...
Batteries & Supercaps 6 (1), e202200369, 2023
222023
Vers une conception centrée sur l’utilité. Une analyse de la co-construction participative et continue des besoins dans le contexte des technologies émergentes
E Loup-Escande
Activités 8 (8-2), 2011
212011
Effect of prior health knowledge on the usability of two home medical devices: Usability study
N Chaniaud, N Métayer, O Megalakaki, E Loup-Escande
JMIR mHealth and uHealth 8 (9), e17983, 2020
192020
Concevoir des environnements virtuels éducatifs avec les utilisateurs finaux: Exemple du projet VirtualiTeach
E Loup-Escande, É Jamet, M Ragot, S Erhel, N Michinov, C Peltier, ...
Terminal. Technologie de l'information, culture & société, 2015
172015
User-centred BCI videogame design
E Loup-Escande, F Lotte, G Loup, A Lécuyer
Handbook of digital games and entertainment technologies, 2015
172015
Évaluer l’utilité dans le contexte des technologies émergentes pour identifier des besoins latents: éléments issus d’une analyse des interactions en situation d’usage
E Loup-Escande, JM Burkhardt
Activités, 2019
162019
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