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Jun Saito
Jun Saito
Senior Research Engineer, Adobe Research
Adresse e-mail validée de adobe.com
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Année
A deep learning framework for character motion synthesis and editing
D Holden, J Saito, T Komura
ACM Transactions on Graphics (TOG) 35 (4), 1-11, 2016
4672016
Phase-functioned neural networks for character control
D Holden, T Komura, J Saito
ACM Transactions on Graphics (TOG) 36 (4), 1-13, 2017
3992017
Learning motion manifolds with convolutional autoencoders
D Holden, J Saito, T Komura, T Joyce
SIGGRAPH Asia 2015 Technical Briefs, 1-4, 2015
2412015
Mode-adaptive neural networks for quadruped motion control
H Zhang, S Starke, T Komura, J Saito
ACM Transactions on Graphics (TOG) 37 (4), 1-11, 2018
1542018
Neural state machine for character-scene interactions.
S Starke, H Zhang, T Komura, J Saito
ACM Trans. Graph. 38 (6), 209:1-209:14, 2019
1202019
“Kilauea”––parallel global illumination renderer
T Kato
Parallel Computing 29 (3), 289-310, 2003
392003
Learning an inverse rig mapping for character animation
D Holden, J Saito, T Komura
Proceedings of the 14th ACM SIGGRAPH/Eurographics Symposium on Computer …, 2015
272015
Neural network ambient occlusion
D Holden, J Saito, T Komura
SIGGRAPH ASIA 2016 Technical Briefs, 1-4, 2016
152016
Stochastic scene-aware motion prediction
M Hassan, D Ceylan, R Villegas, J Saito, J Yang, Y Zhou, MJ Black
Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2021
132021
Smooth contact-aware facial blendshapes transfer
J Saito
Proceedings of the Symposium on Digital Production, 7-12, 2013
132013
Learning Inverse Rig Mappings by Nonlinear Regression
D Holden, J Saito, T Komura
IEEE transactions on visualization and computer graphics 23 (3), 1167-1178, 2016
102016
Neural puppet: Generative layered cartoon characters
O Poursaeed, V Kim, E Shechtman, J Saito, S Belongie
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer …, 2020
92020
Efficient and robust skin slide simulation
J Saito, S Yuen
Proceedings of the ACM SIGGRAPH Digital Production Symposium, 1-6, 2017
92017
Smooth facial blendshapes transfer
J Saito
US Patent 9,202,300, 2015
32015
FaceFormer: Speech-Driven 3D Facial Animation with Transformers
Y Fan, Z Lin, J Saito, W Wang, T Komura
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2022
22022
Inverse kinematic solution blending in digital character animation
J Saito, J Acquavella, D Werner
US Patent 10,818,065, 2020
12020
Multi-point expansion at render time
MM Maes, S Furukawa, DP Ferreira, J Saito
ACM SIGGRAPH ASIA 2009 Posters, 1-1, 2009
12009
NeMF: Neural Motion Fields for Kinematic Animation
C He, J Saito, J Zachary, H Rushmeier, Y Zhou
arXiv preprint arXiv:2206.03287, 2022
2022
Identifying and providing digital images depicting human poses utilizing visual interactive content search and virtual mannequins
J Xie, S Ghadar, J Saito, J Yang, E Morad, DC Aksit, B Faieta, ...
US Patent App. 17/087,982, 2022
2022
Neural Jacobian Fields: Learning Intrinsic Mappings of Arbitrary Meshes
N Aigerman, K Gupta, VG Kim, S Chaudhuri, J Saito, T Groueix
arXiv preprint arXiv:2205.02904, 2022
2022
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