The golden age of video games: The birth of a multibillion dollar industry R Dillon CRC Press, 2016 | 136 | 2016 |
On the Way to Fun: an emotion-based approach to successful game design R Dillon CRC Press, 2010 | 98 | 2010 |
The 6-11 Framework: A new methodology for game analysis and design R Dillon Proceedings Game-On Asia Conference, Singapore, 25-29, 2011 | 44* | 2011 |
An experiment on analysis and synthesis of musical expressivity A Camurri, R Dillon, A Saron Proceedings of 13th Colloquium on Musical Informatics 15, 17-20, 2000 | 24 | 2000 |
HTML5 Game Development from the ground up with Construct 2 R Dillon CRC Press, 2014 | 21 | 2014 |
Virtual orchestra: An immersive computer game for fun and education R Dillon, G Wong, R Ang Proceedings of the 2006 international conference on Game research and …, 2006 | 21 | 2006 |
Digital Transformation in a Post-Covid World: Sustainable Innovation, Disruption, and Change ATH Kuah, R Dillon CRC Press, 2021 | 20 | 2021 |
Serious games and fun: An analysis R Dillon International Journal of Innovative Research & Development 2 (5), 1046-1063, 2013 | 17 | 2013 |
The evolution of business models in the video game industry R Dillon, O Cohen Proceedings of the International Conference on Managing the Asian Century …, 2014 | 15 | 2014 |
The digital gaming handbook R Dillon CRC Press, 2020 | 13 | 2020 |
Towards the Definition of a Framework and Grammar for Game Analysis and Design R Dillon International Journal of Computer and Information Technology 3 (2), 188-193, 2014 | 13 | 2014 |
Virtual pets want to travel: Engaging visitors, creating excitement K Thirumaran, S Chawla, R Dillon, JK Sabharwal Tourism Management Perspectives 39, 100859, 2021 | 12 | 2021 |
Ready: a Commodore 64 retrospective R Dillon Springer, 2014 | 12* | 2014 |
Teaching games through the AGE framework R Dillon IGDA Perspectives Newsletter 2012, 1-7, 2012 | 12 | 2012 |
A statistical approach to expressive intention recognition in violin performances R Dillon Proceedings of the Stockholm Music Acoustics Conference (SMAC’03), 529-532, 2003 | 11 | 2003 |
Extracting audio cues in real time to understand musical expressiveness R Dillon Proceedings “Current research directions in computer music”, MOSART Workshop …, 2001 | 11 | 2001 |
Real-time Stress Detection Model and Voice Analysis: An Integrated VR-based Game for Training Public Speaking Skills Arushi, R Dillon, AN Teoh 2021 IEEE Conference on Games (CoG), 1-4, 2021 | 10 | 2021 |
Cyber Security: Evolving Threats in an Ever Changing World R Dillon, P Lothian, S Grewal, D Pereira Digital Transformation in a Post-Covid World: Sustainable Innovation …, 2021 | 9 | 2021 |
On the recognition of expressive intentions in music playing: a computational approach with experiments and applications R Dillon Doctoral dissertation, University of Genoa, 2004 | 8 | 2004 |
Password policies vs. usability: when do users go" bananas"? R Dillon, S Chawla, D Hristova, B Göbl, S Jovicic 2020 IEEE 19th International Conference on Trust, Security and Privacy in …, 2020 | 7 | 2020 |