Michael Kenzel
Michael Kenzel
Verified email at icg.tugraz.at
Title
Cited by
Cited by
Year
ScatterAlloc: Massively parallel dynamic memory allocation for the GPU
M Steinberger, M Kenzel, B Kainz, D Schmalstieg
2012 Innovative Parallel Computing (InPar), 1-10, 2012
642012
Softshell: dynamic scheduling on GPUs
M Steinberger, B Kainz, B Kerbl, S Hauswiesner, M Kenzel, ...
ACM Transactions on Graphics (TOG) 31 (6), 1-11, 2012
492012
Whippletree: task-based scheduling of dynamic workloads on the GPU
M Steinberger, M Kenzel, P Boechat, B Kerbl, M Dokter, D Schmalstieg
ACM Transactions on Graphics (TOG) 33 (6), 1-11, 2014
432014
On-the-fly Generation and Rendering of Infinite Cities on the GPU
M Steinberger, M Kenzel, B Kainz, P Wonka, D Schmalstieg
Computer Graphics Forum 33 (2), 105-114, 2014
322014
Parallel Generation of Architecture on the GPU
M Steinberger, M Kenzel, B Kainz, J Müller, P Wonka, D Schmalstieg
Computer Graphics Forum 33 (2), 73-82, 2014
322014
A high-performance software graphics pipeline architecture for the GPU
M Kenzel, B Kerbl, D Schmalstieg, M Steinberger
ACM Transactions on Graphics (TOG) 37 (4), 140:1–140:15, 2018
142018
Representing and scheduling procedural generation using operator graphs
P Boechat, M Dokter, M Kenzel, HP Seidel, D Schmalstieg, M Steinberger
ACM Transactions on Graphics (TOG) 35 (6), 1-12, 2016
82016
The Broker Queue: A Fast, Linearizable FIFO Queue for Fine-Granular Work Distribution on the GPU
B Kerbl, M Kenzel, JH Mueller, D Schmalstieg, M Steinberger
Proceedings of the 2018 International Conference on Supercomputing, 76-85, 2018
32018
Hierarchical Bucket Queuing for Fine‐Grained Priority Scheduling on the GPU
B Kerbl, M Kenzel, D Schmalstieg, HP Seidel, M Steinberger
Computer Graphics Forum 36 (8), 232-246, 2017
32017
On-the-fly Vertex Reuse for Massively-Parallel Software Geometry Processing
M Kenzel, B Kerbl, W Tatzgern, E Ivanchenko, D Schmalstieg, ...
Proceedings of the ACM on Computer Graphics and Interactive Techniques 1 (2 …, 2018
22018
Revisiting The Vertex Cache: Understanding and Optimizing Vertex Processing on the modern GPU
B Kerbl, M Kenzel, E Ivanchenko, D Schmalstieg
22018
Effective static bin patterns for sort-middle rendering
B Kerbl, M Kenzel, D Schmalstieg, M Steinberger
Proceedings of High Performance Graphics, 1-10, 2017
22017
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Articles 1–12