Acceptance of game-based learning by secondary school teachers J Bourgonjon, F De Grove, C De Smet, J Van Looy, R Soetaert, M Valcke Computers & Education 67, 21-35, 2013 | 263 | 2013 |
Digital games in the classroom? A contextual approach to teachers’ adoption intention of digital games in formal education F De Grove, J Bourgonjon, J Van Looy Computers in Human behavior 28 (6), 2023-2033, 2012 | 156 | 2012 |
Development and validation of an instrument for measuring individual motives for playing digital games F De Grove, V Cauberghe, J Van Looy Media Psychology 19 (1), 101-125, 2016 | 91* | 2016 |
The potential of digital games for empowerment and social inclusion of groups at risk of social and economic exclusion: evidence and opportunity for policy J Stewart, L Bleumers, J Van Looy, I Mariën, A All, D Schurmans, ... Joint Research Centre, European Commission, 2013 | 83 | 2013 |
How to be a gamer! Exploring personal and social indicators of gamer identity F De Grove, C Courtois, J Van Looy Journal of Computer-Mediated Communication 20 (3), 346-361, 2015 | 57 | 2015 |
You are what you play?: A quantitative study into game design preferences across gender and their interaction with gaming habits L Vermeulen, J Van Looy, F De Grove, C Courtois DiGRA 2011: Think, design, play, 2011 | 48 | 2011 |
Student acceptance of tablet devices in secondary education: A three-wave longitudinal cross-lagged case study C Courtois, H Montrieux, F De Grove, A Raes, L De Marez, T Schellens Computers in Human Behavior 35, 278-286, 2014 | 45 | 2014 |
State of play of digital games for empowerment and inclusion: A review of the literature and empirical cases L Bleumers, A All, I Mariën, D Schurmans, J Van Looy, A Jacobs, ... European Comission. Doi 10, 36295, 2012 | 32 | 2012 |
Towards a serious game experience model: Validation, extension and adaptation of the GEQ for use in an educational context F De Grove, J Van Looy, C Courtois Playability and player experience 10, 47-61, 2010 | 28 | 2010 |
Mobile learning in secondary education: Teachers' and students' perceptions and acceptance of tablet computers H Montrieux, C Courtois, F De Grove, A Raes, T Schellens, L De Marez International Journal of Mobile and Blended Learning (IJMBL) 6 (2), 26-40, 2014 | 27 | 2014 |
In pursuit of play: Toward a social cognitive understanding of determinants of digital play F De Grove, V Cauberghe, J Van Looy Communication Theory 24 (2), 205-223, 2014 | 22 | 2014 |
Uncharted waters? Exploring experts' opinions on the opportunities and limitations of serious games for foreign language learning DG Frederik, M Peter, VL Jan Proceedings of the 3rd International Conference on Fun and Games, 107-115, 2010 | 21 | 2010 |
Validating the digital games motivation scale for comparative research between countries F De Grove, J Breuer, V Hsueh Hua Chen, T Quandt, R Ratan, J Van Looy Communication Research Reports 34 (1), 37-47, 2017 | 19 | 2017 |
Youth, friendship, and gaming: A network perspective F De Grove Cyberpsychology, Behavior, and Social Networking 17 (9), 603-608, 2014 | 19 | 2014 |
Poverty is not a game: behavioral changes and long term effects after playing PING J Neys, J Van Looy, F De Grove, J Jansz Etmaal van de Communicatiewetenschap, 2012 | 13 | 2012 |
'I play, therefore I learn?'Measuring the Evolution of Perceived Learning and Game Experience in the Design Flow of a Serious Game F De Grove, J Van Looy, C Courtois, L De Marez Meaningful Play, 1-32, 2010 | 12 | 2010 |
Mobile Learning in Secondary Education: Perceptions and Acceptance of Tablets of Teachers and Pupils. H Montrieux, C Courtois, F De Grove, A Raes, T Schellens, L De Marez International Association for Development of the Information Society, 2013 | 9 | 2013 |
The role of socio-spatial context in the habit–goal interface of audiovisual media consumption C Courtois, F De Grove, L De Marez Poetics 45, 1-18, 2014 | 8 | 2014 |
A practices approach to mediated social relation maintenance behavior J De Meulenaere, F De Grove ECREA 2016, 2016 | 7 | 2016 |
Learning to Play, Playing to Learn: Comparing the Experiences of Adult Foreign Language Learners with Off-the-Shelf and Specialized Games for Learning German F De Grove, J Van Looy, P Mechant International Journal of Game-Based Learning (IJGBL) 3 (2), 22-35, 2013 | 5 | 2013 |