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Daniel MacCormick
Daniel MacCormick
Ontario Tech University
Verified email at ontariotechu.net
Title
Cited by
Cited by
Year
Echo: Analyzing gameplay sessions by reconstructing them from recorded data
D MacCormick, L Zaman
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
72020
SuBViS: the use of subjunctive visual programming environments for exploring alternatives in game development
D MacCormick, L Zaman
Proceedings of the 14th International Conference on the Foundations of …, 2019
42019
FRVRIT: A tool for full body virtual reality game evaluation
D MacCormick, A Sangalang, J Rushing, RS Jagpal, P Mirza-Babaei, ...
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019
42019
Echoing the Gameplay: Analyzing Gameplay Sessions across Genres by Reconstructing Them from Recorded Data
D MacCormick, L Zaman
International Journal of Human–Computer Interaction 39 (1), 52-84, 2023
32023
A Comparison of Interfaces for Learning How to Play a Mixed Reality Handpan
G Gosling, I Catovic, G Bangash, D MacCormick, L Zaman
2023 IEEE Gaming, Entertainment, and Media Conference (GEM), 1-6, 2023
2023
Spell Painter: Motion Controlled Spellcasting for a Wizard Video Game
D MacCormick, L Zaman
International Conference on Human-Computer Interaction, 51-68, 2022
2022
Echo: reconstructing gameplay sessions for analysis
D MacCormick
2021
Getting the Player's Attention: Comparing the Effectiveness of Common Notification Types in Task Management Games
WB Yu, D MacCormick, L Zaman, P Mirza-Babaei
Extended Abstracts of the Annual Symposium on Computer-Human Interaction in …, 2019
2019
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