Romeo2 project: Humanoid robot assistant and companion for everyday life: I. situation assessment for social intelligence AK Pandey, R Gelin, R Alami, R Viry, A Buendia, R Meertens, ... AIC: artificial intelligence and cognition 1315, 140-147, 2014 | 23 | 2014 |
From objective to subjective difficulty evaluation in video games T Constant, G Levieux, A Buendia, S Natkin Human-Computer Interaction-INTERACT 2017: 16th IFIP TC 13 International …, 2017 | 20 | 2017 |
Dialogs taking into account experience, emotions and personality AG Bosser, G Levieux, K Sehaba, A Buendia, V Corruble, ... Proceedings of the 2nd international conference on Digital interactive media …, 2007 | 18 | 2007 |
Procedural locomotion of multilegged characters in dynamic environments AA Karim, T Gaudin, A Meyer, A Buendia, S Bouakaz Computer Animation and Virtual Worlds 24 (1), 3-15, 2013 | 16 | 2013 |
Determining the important subjective criteria in the perception of human-like robot movements using virtual reality O Hugues, V Weistroffer, A Paljic, P Fuchs, AA Karim, T Gaudin, ... International journal of humanoid robotics 13 (02), 1550033, 2016 | 15 | 2016 |
From informative cooperative dialogues to long-term social relation with a robot A Buendia, L Devillers Natural Interaction with Robots, Knowbots and Smartphones: Putting Spoken …, 2013 | 15 | 2013 |
Interactive Person Following for Social Robots: Hybrid Reasoning Based on Fuzzy and Multiple-Objectives Decision Making Approaches C Granata, P Bidaud, A Buendia Field Robotics, 11-26, 2012 | 14 | 2012 |
System for design and use of decision models A Buendia, J Hoibian US Patent 8,185,483, 2012 | 11 | 2012 |
Emotion expression in human body posture and movement: A survey on intelligible motion factors, quantification and validation MA Mahfoudi, A Meyer, T Gaudin, A Buendia, S Bouakaz IEEE Transactions on Affective Computing 14 (4), 2697-2721, 2022 | 9 | 2022 |
Generic Spine Model with Simple Physics for Life-Like Quadrupeds and Reptiles. AA Karim, A Meyer, T Gaudin, A Buendia, S Bouakaz VRIPHYS, 97-106, 2012 | 9 | 2012 |
A Goal driven perspective to generate humanoid motion synthesis J Salini, V Padois, A Ibanez, P Bidaud, A Buendia Field Robotics Proceedings of the 14th International Conference on Climbing …, 2011 | 6 | 2011 |
Ethical considerations and feedback from social human–robot interaction with elderly people AK Pandey, R Gelin, R Alami, R Vitry, A Buendia, R Meertens, ... AIC, 2014 | 5 | 2014 |
Human activity analysis: a personal robot integrating a framework for robust person detection and tracking and physical based motion analysis C Granata, P Bidaud, J Salini, R Ady Paladyn, Journal of Behavioral Robotics 4 (2), 131-146, 2013 | 5 | 2013 |
Towards digital creatures in real-time 3D games A Buendia, JC Heudin International Conference on Virtual Worlds, 44-53, 2000 | 4 | 2000 |
Enjeux et problématiques de conception d'un jeu sérieux pour la prise de décision. T Constant, A Buendia, C Rolland, S Natkin Ingénierie des Systèmes d Inf. 20 (1), 107-131, 2015 | 3 | 2015 |
How to collect data to simulate the dynamic of trains-passengers' interaction. F Elleuch, S Donnet, A Buendia, S Natkin, C Tijus CogSci, 2018 | 2 | 2018 |
Adding physical like reaction effects to skeleton-based animations using controllable pendulums AA Karim, T Gaudin, A Meyer, A Buendia, S Bouakaz Transactions on Edutainment VI, 111-121, 2011 | 2 | 2011 |
Limitations of metric loss for the estimation of joint translation and rotation PP de San Roman, P Desbarats, JP Domenger, A Buendia Computer vision and Computer Graphics, revised selected papers of visigrapp …, 2019 | 1 | 2019 |
Une architecture pour la conception de modèles décisionnels: application aux créatures virtuelles dans les jeux vidéos A Buendia | 1 | 2003 |
Acquiring and Assessing 21st Century Skills Through Game Development: A Case Study with an Escape Game Template C Vigneau, S Mader, C Rolland, A Buendia International Conference on Entertainment Computing, 150-158, 2023 | | 2023 |