Jaroslav Krivanek
Jaroslav Krivanek
Associate Professor, Charles University in Prague
Verified email at mff.cuni.cz - Homepage
Title
Cited by
Cited by
Year
Hydraulic erosion using smoothed particle hydrodynamics
P Krištof, B Beneš, J Křivánek, O Št'ava
Computer Graphics Forum 28 (2), 219-228, 2009
1492009
Radiance caching for efficient global illumination computation
J Křivánek, P Gautron, S Pattanaik, K Bouatouch
Visualization and Computer Graphics, IEEE Transactions on 11 (5), 550-561, 2005
1432005
Light transport simulation with vertex connection and merging
I Georgiev, J Křivánek, T Davidovič, P Slusallek
ACM Transactions on Graphics (TOG) 31 (6), 192, 2012
1352012
A novel hemispherical basis for accurate and efficient rendering
P Gautron, J Krivanek, S Pattanaik, K Bouatouch
Eurographics symposium on rendering, 321-330, 2004
1312004
Interactive terrain modeling using hydraulic erosion
O Št'ava, B Beneš, M Brisbin, J Křivánek
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer …, 2008
1232008
Scalable Realistic Rendering with Many‐Light Methods
C Dachsbacher, J Křivánek, M Hašan, A Arbree, B Walter, J Novák
Computer Graphics Forum 33 (1), 88-104, 2014
1092014
Virtual spherical lights for many-light rendering of glossy scenes
M Hašan, J Křivánek, B Walter, K Bala
ACM Transactions on Graphics (TOG) 28 (5), 143, 2009
922009
On-line learning of parametric mixture models for light transport simulation
J Vorba, O Karlík, M Šik, T Ritschel, J Křivánek
ACM Transactions on Graphics (TOG) 33 (4), 101, 2014
892014
Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm
P Gautron, J Krivanek, K Bouatouch, S Pattanaik
SIGGRAPH Sketches, 36, 2005
882005
BRDF-Shop: An artistic tool for creating physically correct BRDFs
M Colbert, S Pattanaik, J Krivánek
IEEE Computer Graphics and Applications 26 (1), 30, 2006
87*2006
BRDF-Shop: Creating physically correct bidirectional reflectance distribution functions
M Colbert, S Pattanaik, J Křivánek
Computer Graphics and Applications, IEEE 26 (1), 30-36, 2006
872006
Unifying points, beams, and paths in volumetric light transport simulation
J Křivánek, I Georgiev, T Hachisuka, P Vévoda, M Šik, D Nowrouzezahrai, ...
ACM Transactions on Graphics (TOG) 33 (4), 103, 2014
692014
Effects of global illumination approximations on material appearance
J Křivánek, JA Ferwerda, K Bala
ACM Transactions on Graphics (TOG) 29 (4), 112, 2010
642010
Real‐time Shading with Filtered Importance Sampling
J Křivánek, M Colbert
Computer Graphics Forum 27 (4), 1147-1154, 2008
64*2008
An anisotropic brdf model for fitting and monte carlo rendering
M Kurt, L Szirmay-Kalos, J Křivánek
ACM SIGGRAPH Computer Graphics 44 (1), 3, 2010
632010
Making radiance and irradiance caching practical: Adaptive caching and neighbor clamping
J Krivánek, K Bouatouch, SN Pattanaik, J Žára
Rendering Techniques (June 2006), Akenine-Möller T., Heidrich W.,(Eds …, 2006
612006
Practical global illumination with irradiance caching
J Křivánek, P Gautron, G Ward, O Arikan, HW Jensen
ACM SIGGRAPH 2007 courses, 1, 2007
572007
Fast depth of field rendering with surface splatting
J Krivánek, J Zara, K Bouatouch
Computer Graphics International, 2003. Proceedings, 196-201, 2003
562003
Practical global illumination with irradiance caching
J Krivánek, P Gautron
Synthesis lectures on computer graphics and animation 4 (1), 1-148, 2009
542009
Joint importance sampling of low-order volumetric scattering
I Georgiev, J Křivánek, T Hachisuka, D Nowrouzezahrai, W Jarosz
ACM Transactions on Graphics (TOG) 32 (6), 164, 2013
432013
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Articles 1–20