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Souvik Mukherjee
Souvik Mukherjee
Centre for Studies in Social Sciences Calcutta
Verified email at cssscal.org - Homepage
Title
Cited by
Cited by
Year
Encyclopedia of Video Games: MZ
MJP Wolf
ABC-CLIO, 2012
1642012
Videogames and postcolonialism: Empire plays back
S Mukherjee
Springer, 2017
1232017
Video games and storytelling: Reading games and playing books
S Mukherjee
Springer, 2015
1232015
Video games around the world
MJP Wolf
MIT Press, 2015
972015
Playing subaltern: Video games and postcolonialism
S Mukherjee
Games and Culture 13 (5), 504-520, 2018
952018
Computer games and new media cultures: A handbook of digital games studies
J Fromme
Springer, 2012
862012
Sherlock Holmes and Conan Doyle: Multi-Media Afterlives
S Vanacker, C Wynne
Springer, 2012
472012
Mazes in Videogames: meaning, metaphor and design
A Gazzard
McFarland, 2013
432013
Literature after globalization: Textuality, technology and the nation-state
P Leonard
A&C Black, 2013
362013
Introduction to the special issue on postcolonial perspectives in game studies
S Mukherjee, E Lundedal Hammar
Open Library of Humanities, 2018
322018
Playing Dystopia: nightmarish worlds in video games and the player's aesthetic response
G Farca
transcript Verlag, 2018
282018
The playing fields of Empire: Empire and spatiality in video games
S Mukherjee
Journal of Gaming & Virtual Worlds 7 (3), 299-315, 2015
242015
Video games and the Global South
P Penix-Tadsen
Lulu. com, 2019
212019
(Re-) Orienting the Video Game Avatar
L de Wildt, TH Apperley, J Clemens, R Fordyce, S Mukherjee
Games and Culture 15 (8), 962-981, 2020
152020
Ludotopia: Spaces, Places and Territories in Computer Games
E Aarseth, S GŁnzel
transcript Verlag, 2019
152019
Videogames as “minor literature”: reading videogame stories through Paratexts
S Mukherjee
Gramma: Journal of Theory and Criticism 23, 60-75, 2016
142016
India
S Mukherjee
Video Games Around the World, 2015
132015
Vishnu and the Videogame
S Mukherjee
Proceedings: 6th Philosophy of Computer Games Conference, 29-31, 2012
122012
New directions in popular fiction: Genre, distribution, reproduction
K Gelder
Springer, 2016
112016
'Remembering How You Died': Memory, Death and Temporality in Videogames
S Mukherjee
112009
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Articles 1–20