Noah Wardrip-Fruin
Noah Wardrip-Fruin
Professor of Computational Media, UC Santa Cruz
Adresse e-mail validée de soe.ucsc.edu
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The New Media Reader
N Wardrip-Fruin, N Montfort
The MIT Press, 2003
713*2003
First Person: New media as story, performance, and game
N Wardrip-Fruin, P Harrigan
MIT Press, 2004
513*2004
Expressive Processing: Digital fictions, computer games, and software studies
N Wardrip-Fruin
The MIT Press, 2009
465*2009
Second person: Role-playing and story in games and playable media
P Harrigan, N Wardrip-Fruin
The MIT Press, 2007
1942007
Third person: authoring and exploring vast narratives
P Harrigan, N Wardrip-Fruin
The MIT Press, 2009
1452009
Agency Reconsidered.
N Wardrip-Fruin, M Mateas, S Dow, S Sali
DiGRA Conference, 2009
1432009
Polymorph: dynamic difficulty adjustment through level generation
M Jennings-Teats, G Smith, N Wardrip-Fruin
Proceedings of the 2010 Workshop on Procedural Content Generation in Games, 1-4, 2010
1082010
Prom Week: Designing past the game/story dilemma
J McCoy, M Treanor, B Samuel, AA Reed, M Mateas, N Wardrip-Fruin
Foundations of Digital Games, 94-101, 2013
79*2013
Motivational game design patterns of'ville games
C Lewis, N Wardrip-Fruin, J Whitehead
Proceedings of the International Conference on the Foundations of Digital …, 2012
752012
Authoring game-based interactive narrative using social games and comme il faut
J McCoy, M Treanor, B Samuel, B Tearse, M Mateas, N Wardrip-Fruin
Proceedings of the 4th International Conference & Festival of the Electronic …, 2010
672010
What hypertext is
N Wardrip-Fruin
Proceedings of the fifteenth ACM conference on Hypertext and hypermedia, 126-127, 2004
652004
Prom Week social physics as gameplay
J McCoy, M Treanor, B Samuel, M Mateas, N Wardrip-Fruin
Proceedings of the 6th International Conference on Foundations of Digital …, 2011
632011
Defining operational logics
M Mateas, NG Wardrip-Fruin
612009
Mining game statistics from web services: a World of Warcraft armory case study
C Lewis, N Wardrip-Fruin
Proceedings of the Fifth International Conference on the Foundations of …, 2010
572010
Playable media and textual instruments
N Wardrip-Fruin
Dichtung Digital 2005 (1), 2005
552005
Polymorph: A model for dynamic level generation
M Jennings-Teats, G Smith, N Wardrip-Fruin
Sixth artificial intelligence and interactive digital entertainment conference, 2010
542010
Social Story Worlds With Comme il Faut
J McCoy, M Treanor, B Samuel, A Reed, M Mateas, N Wardrip-Fruin
Computational Intelligence and AI in Games, IEEE Transactions on 6 (2), 97 - 112, 0
54*
PCG-based game design: creating Endless Web
G Smith, A Othenin-Girard, J Whitehead, N Wardrip-Fruin
Proceedings of the International Conference on the Foundations of Digital …, 2012
512012
Comme il faut: A system for authoring playable social models
J McCoy, M Treanor, B Samuel, N Wardrip-Fruin, M Mateas
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference, 2011
512011
What went wrong: a taxonomy of video game bugs
C Lewis, J Whitehead, N Wardrip-Fruin
Proceedings of the fifth international conference on the foundations of …, 2010
462010
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