Follow
Steve DiPaola
Title
Cited by
Cited by
Year
Incorporating characteristics of human creativity into an evolutionary art algorithm
S DiPaola, L Gabora
Genetic Programming and Evolvable Machines 10 (2), 97-110, 2009
1112009
Extending the range of facial types
S DiPaola
1021991
A generic approach to challenge modeling for the procedural creation of video game levels
N Sorenson, P Pasquier, S DiPaola
IEEE Transactions on Computational Intelligence and AI in Games 3 (3), 229-244, 2011
952011
Facial actions as visual cues for personality
A Arya, LN Jefferies, JT Enns, S DiPaola
Computer Animation and Virtual Worlds 17 (3‐4), 371-382, 2006
582006
Rembrandt's textural agency: A shared perspective in visual art and science
S DiPaola, C Riebe, JT Enns
Leonardo 43 (2), 145-151, 2010
412010
Perceptually valid facial expressions for character-based applications
A Arya, S DiPaola, A Parush
International Journal of Computer Games Technology 2009, 2009
392009
A computational model of empathy for interactive agents
ӦN Yalcin, S DiPaola
Biologically inspired cognitive architectures 26, 20-25, 2018
362018
Exploring a parameterized portrait painting space
S DiPaola
322009
A 3D virtual environment for social telepresence
S DiPaola, D Collins
322002
Emotional remapping of music to facial animation
S DiPaola, A Arya
Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, 143-149, 2006
302006
Multispace behavioral model for face-based affective social agents
A Arya, S DiPaola
EURASIP Journal on Image and Video Processing 2007, 1-12, 2007
272007
A methodology for incorporating personality modeling in believable game characters
V Zammitto, S DiPaola, A Arya
arya 1 (613.520), 2600, 2008
262008
Efficiently Simulating the Bokeh of Polygonal Apertures in a Post‐Process Depth of Field Shader
L McIntosh, BE Riecke, S DiPaola
Computer Graphics Forum 31 (6), 1810-1822, 2012
252012
Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition.
S DiPaola, G McCaig, K Carlson, S Salevati, N Sorenson
ICCC, 40-47, 2013
242013
Painterly rendered portraits from photographs using a knowledge-based approach
S DiPaola
Human Vision and Electronic Imaging XII 6492, 24-33, 2007
242007
How did humans become so creative? A computational approach
L Gabora, S DiPaola
arXiv preprint arXiv:1308.5032, 2013
232013
Informing artificial intelligence generative techniques using cognitive theories of human creativity
S DiPaola, L Gabora, G McCaig
Procedia computer science 145, 158-168, 2018
222018
Deep convolutional networks as models of generalization and blending within visual creativity
G McCaig, S DiPaola, L Gabora
arXiv preprint arXiv:1610.02478, 2016
212016
An architecture for personality-based, nonverbal behavior in affective virtual humanoid character
M Saberi, U Bernardet, S DiPaola
Procedia Computer Science 41, 204-211, 2014
212014
A social metaphor-based 3D virtual environment
S DiPaola, D Collins
ACM SIGGRAPH 2003 Educators Program, 1-2, 2003
212003
The system can't perform the operation now. Try again later.
Articles 1–20