All together now A Hartholt, D Traum, SC Marsella, A Shapiro, G Stratou, A Leuski, ... International Workshop on Intelligent Virtual Agents, 368-381, 2013 | 183 | 2013 |
Cicero-towards a multimodal virtual audience platform for public speaking training L Batrinca, G Stratou, A Shapiro, LP Morency, S Scherer International workshop on intelligent virtual agents, 116-128, 2013 | 129 | 2013 |
Style components. A Shapiro, Y Cao, P Faloutsos Graphics interface 2006, 33-39, 2006 | 108 | 2006 |
Virtual character performance from speech S Marsella, Y Xu, M Lhommet, A Feng, S Scherer, A Shapiro Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer …, 2013 | 107 | 2013 |
Building a character animation system A Shapiro International conference on motion in games, 98-109, 2011 | 99 | 2011 |
Hybrid control for interactive character animation A Shapiro, F Pighin, P Faloutsos 11th Pacific Conference onComputer Graphics and Applications, 2003 …, 2003 | 99 | 2003 |
Exploring feedback strategies to improve public speaking: an interactive virtual audience framework M Chollet, T Wörtwein, LP Morency, A Shapiro, S Scherer Proceedings of the 2015 ACM International Joint Conference on Pervasive and …, 2015 | 84 | 2015 |
Rapid avatar capture and simulation using commodity depth sensors A Shapiro, A Feng, R Wang, H Li, M Bolas, G Medioni, E Suma Computer Animation and Virtual Worlds 25 (3-4), 201-211, 2014 | 74 | 2014 |
Dynamic animation and control environment A Shapiro, P Faloutsos, V Ng-Thow-Hing Proceedings of graphics interface 2005, 61-70, 2005 | 64 | 2005 |
Avatar reshaping and automatic rigging using a deformable model A Feng, D Casas, A Shapiro Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 57-64, 2015 | 61 | 2015 |
An example-based motion synthesis technique for locomotion and object manipulation AW Feng, Y Xu, A Shapiro Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2012 | 57 | 2012 |
Interactive motion correction and object manipulation A Shapiro, M Kallmann, P Faloutsos ACM SIGGRAPH 2008 classes, 1-8, 2008 | 56 | 2008 |
On the beat!: timing and tension for dynamic characters B Allen, D Chu, A Shapiro, P Faloutsos Symposium on Computer Animation, 239-247, 2007 | 44 | 2007 |
A practical and configurable lip sync method for games Y Xu, AW Feng, S Marsella, A Shapiro Proceedings of Motion on Games, 131-140, 2013 | 42 | 2013 |
A dynamic controller toolkit A Shapiro, D Chu, B Allen, P Faloutsos Proceedings of the 2007 ACM SIGGRAPH symposium on Video games, 15-20, 2007 | 39 | 2007 |
PedVR: Simulating gaze-based interactions between a real user and virtual crowds S Narang, A Best, T Randhavane, A Shapiro, D Manocha Proceedings of the 22nd ACM conference on virtual reality software and …, 2016 | 37 | 2016 |
An analysis of motion blending techniques A Feng, Y Huang, M Kallmann, A Shapiro International Conference on Motion in Games, 232-243, 2012 | 34 | 2012 |
An interactive virtual audience platform for public speaking training M Chollet, G Sratou, A Shapiro, LP Morency, S Scherer Proceedings of the 2014 international conference on Autonomous agents and …, 2014 | 30 | 2014 |
Fast, automatic character animation pipelines A Feng, Y Huang, Y Xu, A Shapiro Computer Animation and Virtual Worlds 25 (1), 3-16, 2014 | 29* | 2014 |
Teaching language to deaf infants with a robot and a virtual human B Scassellati, J Brawer, K Tsui, S Nasihati Gilani, M Malzkuhn, B Manini, ... Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018 | 24 | 2018 |