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André Zenner
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Shifty: A Weight-Shifting Dynamic Passive Haptic Proxy to Enhance Object Perception in Virtual Reality
A Zenner, A Krüger
IEEE Transactions on Visualization and Computer Graphics 23 (4), 1285-1294, 2017
2872017
Drag:on - A Virtual Reality Controller Providing Haptic Feedback Based on Drag and Weight Shift
A Zenner, A Krüger
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
1462019
Estimating Detection Thresholds for Desktop-Scale Hand Redirection in Virtual Reality
A Zenner, A Krüger
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 47-55, 2019
1172019
Combining Dynamic Passive Haptics and Haptic Retargeting for Enhanced Haptic Feedback in Virtual Reality
A Zenner, K Ullmann, A Krüger
IEEE Transactions on Visualization and Computer Graphics 27 (5), 2627-2637, 2021
542021
Enhancing Texture Perception in Virtual Reality Using 3D-Printed Hair Structures
D Degraen, A Zenner, A Krüger
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
522019
Exploring Rock Climbing in Mixed Reality Environments
F Kosmalla, A Zenner, M Speicher, F Daiber, N Herbig, A Krüger
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
402017
Immersive Process Model Exploration in Virtual Reality.
A Zenner, A Makhsadov, S Klingner, D Liebemann, A Krüger
IEEE Transactions on Visualization and Computer Graphics, 2020
362020
Immersive Notification Framework: Adaptive & Plausible Notifications in Virtual Reality
A Zenner, M Speicher, S Klingner, D Degraen, F Daiber, A Krüger
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
332018
HaRT - The Virtual Reality Hand Redirection Toolkit
A Zenner, HM Kriegler, A Krüger
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021
322021
Blink-Suppressed Hand Redirection
A Zenner, KP Regitz, A Krüger
2021 IEEE Virtual Reality and 3D User Interfaces (VR), 75–84, 2021
32*2021
Propping Up Virtual Reality with Haptic Proxies
NC Nilsson, A Zenner, AL Simeone
IEEE Computer Graphics and Applications 41 (5), 104-112, 2021
312021
The Space Bender: Supporting Natural Walking via Overt Manipulation of the Virtual Environment
A Simeone, NC Nilsson, A Zenner, M Speicher, F Daiber
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 598-606, 2020
292020
Visuo-Haptic Illusions for Linear Translation and Stretching using Physical Proxies in Virtual Reality
M Feick, N Kleer, A Zenner, A Tang, A Krüger
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
252021
Everyday proxy objects for virtual reality
F Daiber, D Degraen, A Zenner, T Döring, F Steinicke, OJ Ariza Nunez, ...
Extended abstracts of the 2021 CHI conference on human factors in computing …, 2021
212021
A Virtual Reality Couch Configurator Leveraging Passive Haptic Feedback
A Zenner, F Kosmalla, J Ehrlich, P Hell, G Kahl, C Murlowski, M Speicher, ...
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
152020
A Projection-Based Interface to Involve Semi-Immersed Users in Substitutional Realities
A Zenner, F Kosmalla, M Speicher, F Daiber, A Krüger
2018 IEEE 4th Workshop on Everyday Virtual Reality (WEVR), 2018
142018
Investigating Weight Distribution in Virtual Reality Proxy Interaction
A Zenner
Saarland University & DFKI, 2016
132016
Envisioning Haptic Design for Immersive Virtual Environments
D Degraen, A Reindl, A Makhsadov, A Zenner, A Krüger
Companion Publication of the 2020 ACM Designing Interactive Systems …, 2020
122020
Continuous VR weight illusion by combining adaptive trigger resistance and control-display ratio manipulation
C Stellmacher, A Zenner, OJA Nunez, E Kruijff, J Schöning
2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 243-253, 2023
112023
The Importance of Virtual Hands and Feet for Virtual Reality Climbing
F Kosmalla, A Zenner, C Tasch, F Daiber, A Krüger
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
112020
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Articles 1–20